01-21-2024, 10:35 PM
(This post was last modified: 01-24-2024, 11:37 AM by theskinnyman. Edited 9 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned: 20
S46 First Rounders +8
AC #346 +2
$1M Training (w/c 01/22/2024) +5
Wiki Update +5
Adjusted Attributes & Traits:
Total spent: 0
TPE Available: 66
(MIN:55)(MAX:85) Strength: 70
(MIN:55)(MAX:95) Agility: 70
(MIN:45)(MAX:75) Intelligence: 50
(MIN:55)(MAX:85) Tackling: 65
(MIN:50)(MAX:80) Speed: 70
(MIN:20)(MAX:60) Hands: 50
(MIN:40)(MAX:80) Endurance: 60
(MIN:50)(MAX:85) Competitiveness: 50
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
Banked TPE: 66
Total TPE: 251
Position Switch: Speed Rusher DE > Physical Corner CB
T3 Conversion:
$5M and 15% Secondary Bank
Secondary Bank: 251 * 15% = 37 TPE
Available TPE: 251 - 37 = 214 TPE
(MIN:50)(MAX:80) Strength: 50
(MIN:55)(MAX:85) Agility: 55 -> 70 (30 TPE)
(MIN:50)(MAX:90) Intelligence: 50 -> 70 (40 TPE)
(MIN:35)(MAX:75) Tackling: 35 -> 50 (15 TPE)
(MIN:55)(MAX:95) Speed: 55 -> 70 (30 TPE)
(MIN:40)(MAX:80) Hands: 40 -> 70 (50 TPE)
(MIN:40)(MAX:80) Endurance: 40 -> 60 (40 TPE)
(MIN:40)(MAX:80) Competitiveness: 40 -> 49 (9 TPE)
Available Traits:
PressCorner (req. 75 Strength, 75 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Purchased Traits:
Available TPE: 0
Primary Banked TPE: 0
Secondary Banked TPE: 36
Total TPE: 251
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned: 20
S46 First Rounders +8
AC #346 +2
$1M Training (w/c 01/22/2024) +5
Wiki Update +5
Adjusted Attributes & Traits:
Total spent: 0
TPE Available: 66
(MIN:55)(MAX:85) Strength: 70
(MIN:55)(MAX:95) Agility: 70
(MIN:45)(MAX:75) Intelligence: 50
(MIN:55)(MAX:85) Tackling: 65
(MIN:50)(MAX:80) Speed: 70
(MIN:20)(MAX:60) Hands: 50
(MIN:40)(MAX:80) Endurance: 60
(MIN:50)(MAX:85) Competitiveness: 50
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
Banked TPE: 66
Total TPE: 251
Position Switch: Speed Rusher DE > Physical Corner CB
T3 Conversion:
$5M and 15% Secondary Bank
Secondary Bank: 251 * 15% = 37 TPE
Available TPE: 251 - 37 = 214 TPE
(MIN:50)(MAX:80) Strength: 50
(MIN:55)(MAX:85) Agility: 55 -> 70 (30 TPE)
(MIN:50)(MAX:90) Intelligence: 50 -> 70 (40 TPE)
(MIN:35)(MAX:75) Tackling: 35 -> 50 (15 TPE)
(MIN:55)(MAX:95) Speed: 55 -> 70 (30 TPE)
(MIN:40)(MAX:80) Hands: 40 -> 70 (50 TPE)
(MIN:40)(MAX:80) Endurance: 40 -> 60 (40 TPE)
(MIN:40)(MAX:80) Competitiveness: 40 -> 49 (9 TPE)
Available Traits:
PressCorner (req. 75 Strength, 75 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Purchased Traits:
Available TPE: 0
Primary Banked TPE: 0
Secondary Banked TPE: 36
Total TPE: 251
![[Image: RhKOp7p.png]](https://i.imgur.com/RhKOp7p.png)