Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned: 7
$1M Training (w/c 02/05/2024) +5
AC #348 +2
Adjusted Attributes & Traits:
Banked TPE: 48
Secondary Banked TPE: 59
(MIN:55)(MAX:95) Strength: 95 (MAXED)
(MIN:40)(MAX:70) Agility: 70 (MAXED)
(MIN:40)(MAX:80) Intelligence: 80 (MAXED)
(MIN:55)(MAX:95) Tackling: 95 (MAXED)
(MIN:35)(MAX:65) Speed: 65 (MAXED)
(MIN:20)(MAX:50) Hands: 50 (MAXED)
(MIN:45)(MAX:80) Endurance: 80 (MAXED)
(MIN:40)(MAX:80) Competitiveness: 80 (MAXED)
Available Traits:
Perceptive
Role Model
Purchased Traits:
Bull Rusher
Speed Rusher
Competitor
Total TPE: 1230
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned: 7
$1M Training (w/c 02/05/2024) +5
AC #348 +2
Adjusted Attributes & Traits:
Banked TPE: 48
Secondary Banked TPE: 59
(MIN:55)(MAX:95) Strength: 95 (MAXED)
(MIN:40)(MAX:70) Agility: 70 (MAXED)
(MIN:40)(MAX:80) Intelligence: 80 (MAXED)
(MIN:55)(MAX:95) Tackling: 95 (MAXED)
(MIN:35)(MAX:65) Speed: 65 (MAXED)
(MIN:20)(MAX:50) Hands: 50 (MAXED)
(MIN:45)(MAX:80) Endurance: 80 (MAXED)
(MIN:40)(MAX:80) Competitiveness: 80 (MAXED)
Available Traits:
Perceptive
Role Model
Purchased Traits:
Bull Rusher
Speed Rusher
Competitor
Total TPE: 1230