02-26-2024, 03:47 PM
(This post was last modified: 02-29-2024, 06:39 PM by Seymour. Edited 3 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
90-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Claims:
AC #351 +2
$1M Training (w/c 02/26/2024) +5
PT Claim Week 5 +11
Upgraded Attributes:
Intelligence: 52 -> 61 (18 TPE)
Build:
(MIN:60)(MAX:90) Strength: 70
(MIN:50)(MAX:80) Agility: 70
(MIN:50)(MAX:85) Intelligence: 61
(MIN:65)(MAX:95) Tackling: 65
(MIN:55)(MAX:85) Speed: 84
(MIN:25)(MAX:50) Hands: 25
(MIN:50)(MAX:80) Endurance: 60
(MIN:40)(MAX:85) Competitiveness: 40
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Bank: 1
Total: 223
**Joke for Updater:** Answer: Blue paint
0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
90-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Claims:
AC #351 +2
$1M Training (w/c 02/26/2024) +5
PT Claim Week 5 +11
Upgraded Attributes:
Intelligence: 52 -> 61 (18 TPE)
Build:
(MIN:60)(MAX:90) Strength: 70
(MIN:50)(MAX:80) Agility: 70
(MIN:50)(MAX:85) Intelligence: 61
(MIN:65)(MAX:95) Tackling: 65
(MIN:55)(MAX:85) Speed: 84
(MIN:25)(MAX:50) Hands: 25
(MIN:50)(MAX:80) Endurance: 60
(MIN:40)(MAX:85) Competitiveness: 40
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Bank: 1
Total: 223
**Joke for Updater:** Answer: Blue paint