19. Every good sports stadium needs good food. With that said, Arizona is on the border of Mexico, and Alexandros played in Tijuana his rookie season, so I think a Mexican food stand would be a great addition. Sports stadiums aren't always known for the biggest menus, so it would be important to only serve the best of the best. This would include tacos, burritos and nachos, as well as margaritas for those of legal age. Another important addition in relation to the team would be a shooting range. This could be set up like the ones at local fairs, where if you knock down enough targets you win some team swag. I'm sure this would be a hit for both adults and kids and does a great job tying into the team branding. One last addition would be to add in a couple luxury boxed that were themed like old western bars. These would be marked up from normal prices and would attract die-hard fans.
(163 words)
27. If safety wasn't an option when I created Alexandros Sotiris, there are a few other positions I would consider. First and foremost, I would not be choosing a position on the offensive or defensive line. I don't necessarily need to be playing a skill position, but a position that gets some time in the limelight is important to me. Playing safety, there's a chance to be the hero for your team with a huge pass deflection or interception. Some other positions that share similar opportunities would be wide receiver, cornerback and linebacker. Obviously almost any position has the opportunity to play hero every now and then, but there's nothing quite like an interception or touchdown. With that said, I would have to choose linebacker. At linebacker, you have the opportunity to make a multitude of different plays. Whether it's an interception, a sack, or even a tackle for loss on a run, linebackers are set up to be the hero whenever the other team has the ball in a close game.
(172 Words)
23. I'm no expert on the sim engine we use, or really any sim engines for that matter, but I think the one were currently on is pretty solid. I downloaded DDF 21 to run some test sims, and the main thing I've noticed is that any team has the potential to beat any other team if they get lucky enough. This is, in my opinion, a good thing as teams in the ISFL have players who are relatively close in rating. A bad sim engine would have the best team win far more often, and leave less room for upsets. I think the current sim setup has the perfect mix of the better teams winning most of the time, while still leaving room for big upsets, and the unexpected to happen. I like that in any point in time, the sim can bless a safety with a multiple interception game and then turn around and give them a drought with no picks for weeks. (164 Words)
PBE Task- https://probaseballexperience.jcink.net/...t&p=721591
(163 words)
27. If safety wasn't an option when I created Alexandros Sotiris, there are a few other positions I would consider. First and foremost, I would not be choosing a position on the offensive or defensive line. I don't necessarily need to be playing a skill position, but a position that gets some time in the limelight is important to me. Playing safety, there's a chance to be the hero for your team with a huge pass deflection or interception. Some other positions that share similar opportunities would be wide receiver, cornerback and linebacker. Obviously almost any position has the opportunity to play hero every now and then, but there's nothing quite like an interception or touchdown. With that said, I would have to choose linebacker. At linebacker, you have the opportunity to make a multitude of different plays. Whether it's an interception, a sack, or even a tackle for loss on a run, linebackers are set up to be the hero whenever the other team has the ball in a close game.
(172 Words)
23. I'm no expert on the sim engine we use, or really any sim engines for that matter, but I think the one were currently on is pretty solid. I downloaded DDF 21 to run some test sims, and the main thing I've noticed is that any team has the potential to beat any other team if they get lucky enough. This is, in my opinion, a good thing as teams in the ISFL have players who are relatively close in rating. A bad sim engine would have the best team win far more often, and leave less room for upsets. I think the current sim setup has the perfect mix of the better teams winning most of the time, while still leaving room for big upsets, and the unexpected to happen. I like that in any point in time, the sim can bless a safety with a multiple interception game and then turn around and give them a drought with no picks for weeks. (164 Words)
PBE Task- https://probaseballexperience.jcink.net/...t&p=721591