Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned: 7
AC #363 +2
$1M Training (w/c 05/20/2024) +5
Adjusted Attributes & Traits:
Banked TPE: 8
(MIN:55)(MAX:95) Strength: 95 (MAXED)
(MIN:40)(MAX:70) Agility: 70 (MAXED)
(MIN:40)(MAX:80) Intelligence: 80 (MAXED)
(MIN:55)(MAX:95) Tackling: 93 > 95
(MIN:35)(MAX:65) Speed: 65 (MAXED)
(MIN:20)(MAX:50) Hands: 44 > 50
(MIN:45)(MAX:80) Endurance: 71 > 75
(MIN:40)(MAX:80) Competitiveness: 80 (MAXED)
Available Traits:
Purchased Traits:
Role Model
Perceptive
Bull Rusher
Speed Rusher
Competitor
Total TPE: 1213
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned: 7
AC #363 +2
$1M Training (w/c 05/20/2024) +5
Adjusted Attributes & Traits:
Banked TPE: 8
(MIN:55)(MAX:95) Strength: 95 (MAXED)
(MIN:40)(MAX:70) Agility: 70 (MAXED)
(MIN:40)(MAX:80) Intelligence: 80 (MAXED)
(MIN:55)(MAX:95) Tackling: 93 > 95
(MIN:35)(MAX:65) Speed: 65 (MAXED)
(MIN:20)(MAX:50) Hands: 44 > 50
(MIN:45)(MAX:80) Endurance: 71 > 75
(MIN:40)(MAX:80) Competitiveness: 80 (MAXED)
Available Traits:
Purchased Traits:
Role Model
Perceptive
Bull Rusher
Speed Rusher
Competitor
Total TPE: 1213