06-23-2024, 11:18 PM
(This post was last modified: 07-12-2024, 10:28 AM by Commaperiod. Edited 47 times in total.)
Banked TPE: 0
Earned TPE: 88
S48 Host City +1
Community Ballot +1
AC #368 +2
AC #369 +2
AC #370 +2
$1M Training (w/c 06/24/2024) +5
S49 T1 Equipment +5
S49 T2 Equipment +5
$1M Training (w/c 07/01/2024) +5
$1M Training (w/c 07/08/2024) +5
S49 1st Rnd Pick Predictions +7
S48 PT #5, Week 16 Predictions, and Playoff Predictions +8
Player Wiki +10
S49 Training Camp +10
S49 T6 Equipment +20
DSFL Rookie Position Swap
Mauler OL => Field General Quarterback
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned: 88
Adjusted Attributes & Traits:
TPE Available: 172
(MIN:40)(MAX:65) Strength: 40
(MIN:35)(MAX:60) Agility: 40
(MIN:60)(MAX:95) Arm: 61
(MIN:65)(MAX:100) Intelligence: 84
(MIN:55)(MAX:90) Throwing Accuracy: 77
(MIN:1)(MAX:1) Tackling: 1
(MIN:45)(MAX:65) Speed: 35
(MIN:1)(MAX:1) Hands: 1
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:75) Endurance: 45
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:80) Competitiveness: 45
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE)
Purchased Traits:
N/A
Remaining TPE: 0
Earned TPE: 88
S48 Host City +1
Community Ballot +1
AC #368 +2
AC #369 +2
AC #370 +2
$1M Training (w/c 06/24/2024) +5
S49 T1 Equipment +5
S49 T2 Equipment +5
$1M Training (w/c 07/01/2024) +5
$1M Training (w/c 07/08/2024) +5
S49 1st Rnd Pick Predictions +7
S48 PT #5, Week 16 Predictions, and Playoff Predictions +8
Player Wiki +10
S49 Training Camp +10
S49 T6 Equipment +20
DSFL Rookie Position Swap
Mauler OL => Field General Quarterback
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned: 88
Adjusted Attributes & Traits:
TPE Available: 172
(MIN:40)(MAX:65) Strength: 40
(MIN:35)(MAX:60) Agility: 40
(MIN:60)(MAX:95) Arm: 61
(MIN:65)(MAX:100) Intelligence: 84
(MIN:55)(MAX:90) Throwing Accuracy: 77
(MIN:1)(MAX:1) Tackling: 1
(MIN:45)(MAX:65) Speed: 35
(MIN:1)(MAX:1) Hands: 1
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:75) Endurance: 45
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:80) Competitiveness: 45
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE)
Purchased Traits:
N/A
Remaining TPE: 0