06-28-2024, 04:17 PM
(This post was last modified: 07-08-2024, 10:53 AM by cyberowl. Edited 17 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
AC #368 +2
$1M Training (w/c 06/24/2024) +5
Later Joiner Task +10
AC #369 +2
Rookie Point Tasks Part 1 +12
Rookie Point Task 2 +6
$1M Training (w/c 07/01/2024) +5
S49 T1 Equipment +5
Player Wiki +10
AC #370 +2
S49 T2 Equipment +5
$500k Training (w/c 07/08/2024) +3
Adjusted Attributes & Traits:
Endurance: 43 --> 52
Intelligence: 48 --> 50
Speed: 51 --> 65
Strength: 62 —> 70
Agility: 54 --> 60
TPE Available: 0
(MIN:60)(MAX:90) Strength: 70
(MIN:50)(MAX:85) Agility: 60
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:90) Tackling: 62
(MIN:45)(MAX:75) Speed: 65
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 52
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 53
Available Traits:
BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
AC #368 +2
$1M Training (w/c 06/24/2024) +5
Later Joiner Task +10
AC #369 +2
Rookie Point Tasks Part 1 +12
Rookie Point Task 2 +6
$1M Training (w/c 07/01/2024) +5
S49 T1 Equipment +5
Player Wiki +10
AC #370 +2
S49 T2 Equipment +5
$500k Training (w/c 07/08/2024) +3
Adjusted Attributes & Traits:
Endurance: 43 --> 52
Intelligence: 48 --> 50
Speed: 51 --> 65
Strength: 62 —> 70
Agility: 54 --> 60
TPE Available: 0
(MIN:60)(MAX:90) Strength: 70
(MIN:50)(MAX:85) Agility: 60
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:90) Tackling: 62
(MIN:45)(MAX:75) Speed: 65
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 52
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 53
Available Traits:
BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits: