08-19-2024, 07:49 AM
(This post was last modified: 08-27-2024, 11:06 AM by cyberowl. Edited 5 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
AC #376 +2
AC #377 +2
S49 PT5 / W16 +6
$1M Training (w/c 08/19/2024) +5
S50 Training Camp +20
S49 T5 Equipment +5
Updated Attributes:
+ 5 Strength (70 > 71)
+ 7 Agility (69 > 71)
TPE Available: 29
(MIN:60)(MAX:90) Strength: 71
(MIN:50)(MAX:85) Agility: 71
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:90) Tackling: 62
(MIN:45)(MAX:75) Speed: 75
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 53
Available Traits:
BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
AC #376 +2
AC #377 +2
S49 PT5 / W16 +6
$1M Training (w/c 08/19/2024) +5
S50 Training Camp +20
S49 T5 Equipment +5
Updated Attributes:
+ 5 Strength (70 > 71)
+ 7 Agility (69 > 71)
TPE Available: 29
(MIN:60)(MAX:90) Strength: 71
(MIN:50)(MAX:85) Agility: 71
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:90) Tackling: 62
(MIN:45)(MAX:75) Speed: 75
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 53
Available Traits:
BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)