16. Describe your player and/or team’s journey through this latest season. What were the highlights? What were the lower points? What might you have done differently? What are your expectations for next season?
The season of 51 was an interesting one for freshly new create Shakir Hodges-Allen. Coming from the SonOfCar agency as the "next big thing" (we'll see if that reigns true), Hodges-Allen is a WR Prospect just getting ready for the DSFL draft that is going to be happening within the next couple of weeks (which I am super hyped about, cannot wait to finally get this season to start). It's not easy coming in as a 50 TPE guy for sure, but I luckily have been able to say that I have had more time under my belt to get everything done and do some Point Tasks and also make some quick money. I am really hoping that is going to make a big difference in my player as he goes into his official Year one. I'm honestly expecting to be working for a possible award in that very first season, but let's not get ahead of ourselves here now. We gotta focus on S50, after all!
So, I was actually fortunate enough to get to play here in S50. That is because I created at the Trade Deadline, meaning I was eligible to be a waiver pickup for a team! How hype is that? I got picked up by the Minnesota Grey (Gray?) Ducks and honestly never really looked back. It was a really fun locker room experience, and it was really fun to work with those guys and HONK around all the time. But let's take a quick look at each of the whopping 4 (yes, four!) games that Shakir Hodges-Allen got to play in this season:
@Buccaneers: 2 Receptions for 43 yards
vs Portland: Nothing...
@Tijuana: 2 Receptions for 15 yards, 1 TD
vs London: 3 catches for 51 yards, 1 TD
It wasn't very eventual for those 4 games, but Minnesota had a pretty stacked lineup in terms of receiving and also running the ball. So we take what we can get. Excited for what things will look like for next season.
Make a scouting report for any of the ISFL or DSFL draftees. Show their stats, abilities, TPE, or highlights.
Shakir Hodges-Allen (DSFL Prospect) is a high-motor and speedy wide receiver looking to make an immediate impact for whatever DSFL team. He already is already one of the quickest in the game, boasting a 79 speed after updates go through, and that immediate burst of speed could easily not only get him open and create separation from that of his defender, but boost down the field and get big-time gains at what seems to be mere ease. The one thing about Hodges-Allen, though, according to his close sources, is his ability to bring in the ball. He may not get a lot of flashy plays, but he is going to simply the ability to catch the ball. Expect him to rank in the upper percentile when it comes to receptions, and maybe when it is all said and done he will be in the top percentile or even top 10 all-time in that category, who knows!
What are your thoughts on the sim engine? What sort of improvements would you make to the sim engine if given the opportunity?
Draft Day Sports Pro Football is an interesting sim engine. I am not going to act like it is the greatest one in the world because it definitely has it flaws, at least from my remembrance of it throughout its time. I only explicitly used the 2016 version, as that was what was used in a previous sim league, so I do not have any experience with the newer versions of this series. It could have gotten a lot better, which I would not put past the developers, but I simply would not know. I do always wish that there was more variety in what we had in terms of sim engines. There is basically only one or two to chose from for each sport, which obviously sucks because that means you are stuck to work with it if you have no other option. I do think overall the sim engine is good and I think because there is a team rebalancing stats and making it more fun for users that it works out okay.
5 + 2.5 + 2.5 = 10
The season of 51 was an interesting one for freshly new create Shakir Hodges-Allen. Coming from the SonOfCar agency as the "next big thing" (we'll see if that reigns true), Hodges-Allen is a WR Prospect just getting ready for the DSFL draft that is going to be happening within the next couple of weeks (which I am super hyped about, cannot wait to finally get this season to start). It's not easy coming in as a 50 TPE guy for sure, but I luckily have been able to say that I have had more time under my belt to get everything done and do some Point Tasks and also make some quick money. I am really hoping that is going to make a big difference in my player as he goes into his official Year one. I'm honestly expecting to be working for a possible award in that very first season, but let's not get ahead of ourselves here now. We gotta focus on S50, after all!
So, I was actually fortunate enough to get to play here in S50. That is because I created at the Trade Deadline, meaning I was eligible to be a waiver pickup for a team! How hype is that? I got picked up by the Minnesota Grey (Gray?) Ducks and honestly never really looked back. It was a really fun locker room experience, and it was really fun to work with those guys and HONK around all the time. But let's take a quick look at each of the whopping 4 (yes, four!) games that Shakir Hodges-Allen got to play in this season:
@Buccaneers: 2 Receptions for 43 yards
vs Portland: Nothing...
@Tijuana: 2 Receptions for 15 yards, 1 TD
vs London: 3 catches for 51 yards, 1 TD
It wasn't very eventual for those 4 games, but Minnesota had a pretty stacked lineup in terms of receiving and also running the ball. So we take what we can get. Excited for what things will look like for next season.
Make a scouting report for any of the ISFL or DSFL draftees. Show their stats, abilities, TPE, or highlights.
Shakir Hodges-Allen (DSFL Prospect) is a high-motor and speedy wide receiver looking to make an immediate impact for whatever DSFL team. He already is already one of the quickest in the game, boasting a 79 speed after updates go through, and that immediate burst of speed could easily not only get him open and create separation from that of his defender, but boost down the field and get big-time gains at what seems to be mere ease. The one thing about Hodges-Allen, though, according to his close sources, is his ability to bring in the ball. He may not get a lot of flashy plays, but he is going to simply the ability to catch the ball. Expect him to rank in the upper percentile when it comes to receptions, and maybe when it is all said and done he will be in the top percentile or even top 10 all-time in that category, who knows!
What are your thoughts on the sim engine? What sort of improvements would you make to the sim engine if given the opportunity?
Draft Day Sports Pro Football is an interesting sim engine. I am not going to act like it is the greatest one in the world because it definitely has it flaws, at least from my remembrance of it throughout its time. I only explicitly used the 2016 version, as that was what was used in a previous sim league, so I do not have any experience with the newer versions of this series. It could have gotten a lot better, which I would not put past the developers, but I simply would not know. I do always wish that there was more variety in what we had in terms of sim engines. There is basically only one or two to chose from for each sport, which obviously sucks because that means you are stuck to work with it if you have no other option. I do think overall the sim engine is good and I think because there is a team rebalancing stats and making it more fun for users that it works out okay.
5 + 2.5 + 2.5 = 10