(11-02-2017, 12:13 PM)RedCydranth Wrote:The reason, as far as I can tell, is that having multiple accounts would create an unfair advantage.
1. Creating Multis could lead to other forms of cheating. If I had a second account, let's call it BlueCydranth, and that player was drafted by the Sabercats what would stop me from leaking any information I have from the locker room to the Otters? or vice versa? By having one account, I can't be in two places at once and my loyalty to my team is not under suspicion or question. But one could also instate a rule that Multis must be on the same team. But this leads to point 2...
2. It prevents super teams. Let's say I'm like our dear friend Noble. I have a metric fuckton of time on my hands, despite my amazing music career and maintaining that elite social status in my hometown of Saskatoon. So much that I can create and manage 4 accounts. And I have a few close friends/followers/fans who, like me, are super popular in happenin' Saskatoon (likely riding my coat tails) and have an inordinate amount of time on their hands when they're not filming radical snowboarding videos and playing volleyball at an elite level. So, each of my fukkbois friends creates 3-4 players. So, let's say between the trio of us, we have 11 active players. That could be pretty much a complete active team. By rule from point 1, all multis must be on one team, and if my buddies wanna be dicks, they can make it so they have to be with me on my team. So, now my team has 11 active players from 3 guys.
Now comparatively, you have the rest of us. Like my close personal friend Bradley Westfield, who often struggles to, but makes the time, to manage his account. Despite having a wife and newborn son, full time job and a plethora of friends who enjoy his company, he gets all his PTs and maximizes his TPE on most weeks. How is it fair to him that he can put in enough effort to manage one player on the Otters, but 3 dudes can basically field an entire team by themselves?
When you have 1 player per account, there's a cap on a single person's impact on the NSFL. No matter how active I am on this site, I can only be one piece of the machine that is the Otters. I rely on the activity of Bradley, Phelps, Boss, Verns, Clegane, Bolty, Jenkins, The O'Sullivans, Winchester etc etc to have a successful team and win games. It's a team sport. Each one of us has to do our part, as individuals, to make the Otters what we are. It would not be fair to each of us who do everything we can if 3 dudes can essentially be a team. Even if each of us COULD have a multi, the fact is most of us don't have the time.
I was going to raise the point of either tethering multis to one team or requiring that the original account owner be disclosed before the draft so I'm glad you did. The point about capping the influence of a single player is a fair one. Even though the amount of work you put in should reflect in your player (s) skill i.e. having 3 600 TPE players is harder than having 1, I completely understand the point about it being discouraging for a person busting their ass to be active watching some HS freshman with loads of free time run 4 multis.
I'll add though that my broader point had less to do with multis and more to do with noble
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