03-22-2021, 04:10 PM
(This post was last modified: 03-26-2021, 08:02 AM by Cincyfan96.)
Thanks! I must've forgotten to go back and fix that one. I've adjusted so it is corrected.
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
Activity Check #201 + 2 TPE
Ultimus Week + 10 TPE
Weekly Training + 5 TPE
ISFL Training Camp + 5 TPE
DSFL Mock Draft + 6 TPE
T2 -> T3 Equipment + 5 TPE
Adjusted Attributes & Traits:
Agility - 86 -> 90 (40 TPE)
TPE Available: 2
(MIN:45)(MAX:80) Strength: 80
(MIN:55)(MAX:90) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:50)(MAX:90) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:40)(MAX:85) Tackling: 85
(MIN:50)(MAX:85) Speed: 85
(MIN:20)(MAX:75) Hands: 70
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE)
Purchased Traits:
Perceptive (50 TPE)
Competitor (50 TPE)
Total TPE: 1027
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
Activity Check #201 + 2 TPE
Ultimus Week + 10 TPE
Weekly Training + 5 TPE
ISFL Training Camp + 5 TPE
DSFL Mock Draft + 6 TPE
T2 -> T3 Equipment + 5 TPE
Adjusted Attributes & Traits:
Agility - 86 -> 90 (40 TPE)
TPE Available: 2
(MIN:45)(MAX:80) Strength: 80
(MIN:55)(MAX:90) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:50)(MAX:90) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:40)(MAX:85) Tackling: 85
(MIN:50)(MAX:85) Speed: 85
(MIN:20)(MAX:75) Hands: 70
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE)
Purchased Traits:
Perceptive (50 TPE)
Competitor (50 TPE)
Total TPE: 1027