0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
AC #229 +2 TPE
WT 10/7/21 +5 TPE
Week 9 predictions +2 TPE
Week 10 predictions +3 TPE
Week 11 Predictions +3 TPE
PT-3 +3 TPE
TPE Earned:18
TPE Spent: 30 (12 from bank)
TPE Banked: 2
Total TPE: 753 + 18 = 771
Attributes Adjusted:
Agility: 92---->94 (30 TPE)
(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 94
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 75
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 81
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 24
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 80
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
AC #229 +2 TPE
WT 10/7/21 +5 TPE
Week 9 predictions +2 TPE
Week 10 predictions +3 TPE
Week 11 Predictions +3 TPE
PT-3 +3 TPE
TPE Earned:18
TPE Spent: 30 (12 from bank)
TPE Banked: 2
Total TPE: 753 + 18 = 771
Attributes Adjusted:
Agility: 92---->94 (30 TPE)
(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 94
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 75
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 81
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 24
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 80
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)