Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned: Activity Check #209+2
Activity check #210+2
S28 Charity Event +3
Activity Check #211+2
Activity Check #212+2
Activity Check #213+2
29 ISFL Training Camp+15
Activity Check #214+2
Week 2 Predictions+2
Week 3 Predictions+3
Week 4 Predictions+3
Week 7 Predictions+3
Week 8 Predictions+3
Week 9 Predictions+2
Week 10 Predictions+2
Week 12 Predictions+3
Week 13 Predictions+1
Week 14 Predictions+3
Week 15 Predictions+2
Week 16 Predictions+3
Season 29 Predictions+7
Adjusted Attributes & Traits:
TPE Available: 52 + 65= 117
(MIN:55)(MAX:85) Strength: 70
(MIN:55)(MAX:95) Agility: 55
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 45
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 60
(MIN:50)(MAX:80) Speed: 55
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 40
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 50
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
Total TPE: 102 + 65= 167
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned: Activity Check #209+2
Activity check #210+2
S28 Charity Event +3
Activity Check #211+2
Activity Check #212+2
Activity Check #213+2
29 ISFL Training Camp+15
Activity Check #214+2
Week 2 Predictions+2
Week 3 Predictions+3
Week 4 Predictions+3
Week 7 Predictions+3
Week 8 Predictions+3
Week 9 Predictions+2
Week 10 Predictions+2
Week 12 Predictions+3
Week 13 Predictions+1
Week 14 Predictions+3
Week 15 Predictions+2
Week 16 Predictions+3
Season 29 Predictions+7
Adjusted Attributes & Traits:
TPE Available: 52 + 65= 117
(MIN:55)(MAX:85) Strength: 70
(MIN:55)(MAX:95) Agility: 55
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 45
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 60
(MIN:50)(MAX:80) Speed: 55
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 40
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 50
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
Total TPE: 102 + 65= 167