TPE Earned:
Week 5 +8
Regular Season Predictions +12
Week 6 +2
————————————————————————
Spent TPE: 675
Banked TPE: 23 + 22 = 45
Total TPE: 698 + 22 = 720
Regression= 720 * 0.6 = 432
————————————————————————
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
————————————————————————
Summary:
Agility 67 > 63
Intelligence 65 > 60
Tackling 85 > 80
Endurance 71 > 60
Sell BullRusher
Sell SpeedRusher
Player Attributes:
(MIN:55)(MAX:95) Strength: 85
(MIN:40)(MAX:70) Agility: 67 > 63
(MIN:40)(MAX:80) Intelligence: 65 > 60
(MIN:55)(MAX:95) Tackling: 85 > 80
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 50
(MIN:45)(MAX:80) Endurance: 71 > 60
(MIN:40)(MAX:80) Competitiveness: 71
————————————————————————
Acquired Traits:
————————————————————————
Not Acquired Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) > Selling Trait
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) > Selling Trait
Week 5 +8
Regular Season Predictions +12
Week 6 +2
————————————————————————
Spent TPE: 675
Banked TPE: 23 + 22 = 45
Total TPE: 698 + 22 = 720
Regression= 720 * 0.6 = 432
————————————————————————
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
————————————————————————
Summary:
Agility 67 > 63
Intelligence 65 > 60
Tackling 85 > 80
Endurance 71 > 60
Sell BullRusher
Sell SpeedRusher
Player Attributes:
(MIN:55)(MAX:95) Strength: 85
(MIN:40)(MAX:70) Agility: 67 > 63
(MIN:40)(MAX:80) Intelligence: 65 > 60
(MIN:55)(MAX:95) Tackling: 85 > 80
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 50
(MIN:45)(MAX:80) Endurance: 71 > 60
(MIN:40)(MAX:80) Competitiveness: 71
————————————————————————
Acquired Traits:
————————————————————————
Not Acquired Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) > Selling Trait
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) > Selling Trait