Update Scale:
0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
A/C #376 +2TPE
Weekly Training +5TPE
Claim Week 3 +11TPE
Claim Week 4 +11TPE
S46 Predictions Remediation +1TPE
Claim Week 5 +12TPE
Total Earned: 42 + (14 Banked) = (56 Total To Spend)
Total Spent: 0
Total Banked: 56
Total: 1239 + (42 Earned)= 1281
(MIN:40)(MAX:65) Strength: 65
(MIN:40)(MAX:70) Agility: 70
(MIN:55)(MAX:95) Arm: 95
(MIN:65)(MAX:95) Intelligence: 95
(MIN:60)(MAX:95) Throwing Accuracy: 95
(MIN:45)(MAX:65) Speed: 65
(MIN:45)(MAX:75) Endurance: 75
(MIN:45)(MAX:80) Competitiveness: 80
Available Traits:
Purchased Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE)
0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
A/C #376 +2TPE
Weekly Training +5TPE
Claim Week 3 +11TPE
Claim Week 4 +11TPE
S46 Predictions Remediation +1TPE
Claim Week 5 +12TPE
Total Earned: 42 + (14 Banked) = (56 Total To Spend)
Total Spent: 0
Total Banked: 56
Total: 1239 + (42 Earned)= 1281
(MIN:40)(MAX:65) Strength: 65
(MIN:40)(MAX:70) Agility: 70
(MIN:55)(MAX:95) Arm: 95
(MIN:65)(MAX:95) Intelligence: 95
(MIN:60)(MAX:95) Throwing Accuracy: 95
(MIN:45)(MAX:65) Speed: 65
(MIN:45)(MAX:75) Endurance: 75
(MIN:45)(MAX:80) Competitiveness: 80
Available Traits:
Purchased Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE)