This player has been Audited to this point!
Everything is good to go!
Total TPE: 135
Banked TPE: 0
THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES!
07-05-2022, 07:21 PM
(This post was last modified: 07-07-2022, 07:35 PM by gucci. Edited 2 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point 2 TPE AC 267 5 TPE Weekly Training 2 TPE Week 3 Predictions 3 TPE Week 4 Predictions 2 TPE Week 6 Predictions 3 TPE S36 PT1 Earned TPE: 17 TPE Previously Banked TPE: 2 TPE Spent TPE: 15 TPE Total TPE: 194 TPE TPE Applied in Update 10 TPE into Throwing Accuracy (78 -> 80) 5 TPE into Intelligence (75 -> 76) TPE Available: 4 TPE (MIN:40)(MAX:70) Strength: 40 (MIN:40)(MAX:65) Agility: 40 (MIN:65)(MAX:100) Arm: 80 (MIN:60)(MAX:90) Intelligence: 76 (MIN:55)(MAX:95) Throwing Accuracy: 80 (MIN:1)(MAX:1) Tackling: 1 (MIN:45)(MAX:75) Speed: 45 (MIN:1)(MAX:1) Hands: 1 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:75) Endurance: 45 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:45)(MAX:80) Competitiveness: 45 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Gunslinger (req. 90 Arm) (Costs: 50 TPE) Athlete (req. 70 Speed, 60 Agility) (Costs: 50 TPE)
07-12-2022, 08:00 PM
(This post was last modified: 07-15-2022, 06:58 PM by gucci. Edited 1 time in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point 2 TPE Activity Check 268 2 TPE Week 7 Predictions 3 TPE Week 8 Predictions 2 TPE Week 9 Predictions 3 TPE S36 PT3 Earned TPE: 12 TPE Previously Banked TPE: 4 TPE Spent TPE: 16 TPE Total TPE: 206 TPE TPE Applied in Update 15 TPE into Intelligence (76 -> 79) TPE Available: 1 TPE (MIN:40)(MAX:70) Strength: 40 (MIN:40)(MAX:65) Agility: 40 (MIN:65)(MAX:100) Arm: 80 (MIN:60)(MAX:90) Intelligence: 79 (MIN:55)(MAX:95) Throwing Accuracy: 80 (MIN:1)(MAX:1) Tackling: 1 (MIN:45)(MAX:75) Speed: 45 (MIN:1)(MAX:1) Hands: 1 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:75) Endurance: 45 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:45)(MAX:80) Competitiveness: 45 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Gunslinger (req. 90 Arm) (Costs: 50 TPE) Athlete (req. 70 Speed, 60 Agility) (Costs: 50 TPE)
07-17-2022, 02:50 PM
(This post was last modified: 07-23-2022, 12:43 PM by gucci. Edited 5 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point 5 TPE Weekly Training 10 TPE Upgrade Equip T4 -> T6 5 TPE Weekly Training 3 TPE Week 10 Predictions 2 TPE Week 11 Predictions 4 TPE Week 12 Predictions 1 TPE S36 Host City Voting 3 TPE S36 PT3 2 TPE AC #269 Earned TPE: 35 TPE Previously Banked TPE: 1 TPE Spent TPE: 36 TPE Total TPE: 241 TPE TPE Applied in Update 5 TPE into Intelligence (79 -> 80) 15 TPE into Speed (45 -> 55) 10 TPE into Strength (40 -> 50) 6 TPE into Agility (40 -> 46) TPE Available: 0 TPE (MIN:40)(MAX:70) Strength: 50 (MIN:40)(MAX:65) Agility: 46 (MIN:65)(MAX:100) Arm: 80 (MIN:60)(MAX:90) Intelligence: 80 (MIN:55)(MAX:95) Throwing Accuracy: 80 (MIN:1)(MAX:1) Tackling: 1 (MIN:45)(MAX:75) Speed: 55 (MIN:1)(MAX:1) Hands: 1 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:75) Endurance: 45 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:45)(MAX:80) Competitiveness: 45 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Gunslinger (req. 90 Arm) (Costs: 50 TPE) Athlete (req. 70 Speed, 60 Agility) (Costs: 50 TPE)
07-29-2022, 04:26 PM
(This post was last modified: 07-29-2022, 04:32 PM by gucci. Edited 1 time in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point 2 TPE AC 270 2 TPE Week 13 Predictions 1 TPE Week 14 Predictions 4 TPE Week 15 Predictions Earned TPE: 9 TPE Previously Banked TPE: 0 TPE Spent TPE: 9 TPE Total TPE: 250 TPE TPE Applied in Update 4 TPE into Agility (46 -> 50) 5 TPE into Competitiveness (45 -> 50) TPE Available: 0 TPE (MIN:40)(MAX:70) Strength: 50 (MIN:40)(MAX:65) Agility: 50 (MIN:65)(MAX:100) Arm: 80 (MIN:60)(MAX:90) Intelligence: 80 (MIN:55)(MAX:95) Throwing Accuracy: 80 (MIN:1)(MAX:1) Tackling: 1 (MIN:45)(MAX:75) Speed: 55 (MIN:1)(MAX:1) Hands: 1 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:75) Endurance: 45 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:45)(MAX:80) Competitiveness: 50 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Gunslinger (req. 90 Arm) (Costs: 50 TPE) Athlete (req. 70 Speed, 60 Agility) (Costs: 50 TPE) |
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