07-20-2020, 12:32 PM
(This post was last modified: 07-20-2020, 12:40 PM by CLG Rampage.)
Welcome, rookies! I know all of this is confusing, believe me, I’ve been there. However, I want to help you through this, and give you a rough guide on what positions need the most help and what positions you really ought to stay away from if you’re a first timer, graded from A+ to F. A+ being “Please god create here” and F being “stay far away”. These are not completely objective rankings, this is just what I think will make your experience more enjoyable. So, let’s just get right into things!
QUARTERBACK: F
No. Just don’t. I know it’s an appealing position in the NFL, but there are a few things to keep in mind. We don’t have injuries, first of all, so backup QBs don’t exist. You will need to be a supermax earner in order to keep up with the rest of the league, so if you aren’t willing to commit a ton of time, don’t even try. And third, QB fucking sucks stat wise. One game you’re slinging the football for 300 yards and 4 TDs, next game you seemingly only throw it to the other team. Take my advice, do not create as a QB. And if you do, be prepared to either position swap or get very little to no playing time until very late in your career.
RUNNINGBACK: D
A position that’s certainly easier to be effective in, but it’s pretty saturated with young talent at the moment. Even if you do get a starting spot, you WILL be sharing carries with someone else in the majors. That’s just the nature of the sim, RBBC is more effective than single back sets. Not a terrible choice, but I’d go elsewhere.
Wide Receiver: B-
If you wanna go offense, either this or TE are your best bet. Wide Receiver is another position that’s received a decent influx of talent over the past few seasons, but since there are quite a lot of spots to fill, there are still openings for rookies to slot in. You’ll have to earn well in order to take the WR1 spot on your team, but if you’re up for the challenge, WR is a solid spot.
Tight End: C
Only issue with TE compared to WR is that most teams will only use one tight end. Some teams will just put receivers at the TE position, though more and more teams are picking up dedicated TEs. Definitely a better shot at getting the #1 spot compared to running back.
Offensive Line: A+
If you want to have arguably the biggest impact on an offense, get drafted highly and be loved by your GMs unconditionally, be a good earning offensive lineman. Seriously. After several posts by forum member iStegosauruz outlining the difference between human O-Linemen and bot offensive lineman, they have become more and more valuable. And considering there aren’t that many O-Lineman in the league, you’ll have plenty of spots to slot into.
D-Line: A+
I’m lumping in DT and DE here mostly for the sake of being concise, as both are in constant demand. The last couple of drafts almost universally saw a defensive lineman going top 3, so I hope that illustrates how important the trenches are. Good earning defensive lineman are rare, since they aren’t stat sheet stuffers like LBs and Safeties, who I’ll get to later. But again, if you want to be drafted high, be a good earning lineman, on either side of the ball.
Linebacker: B+
One of the most important pieces on the field in the ISFL. This position is slightly more filled up compared to D-Line, because like I said, linebackers generally get more stats. This is probably the ‘worst’ defensive position to create as besides maybe safety, but there are a good amount of spots on each roster for LBs, so you’ll still get a spot somewhere, for sure.
Cornerback: A
Cornerback is a strange position in the ISFL. The better you are, generally the worse your stats will be because opposing QBs really do not want to test you in coverage. That said, good corners are almost always needed, especially because a lot of the current corners in the ISFL are getting up there in age and will need replacements. You’ll need to earn well to get the CB1 spot, just like WR, but the league always needs new corners.
Safety: B
Again, lumping FS and SS here. Safety is definitely not a bad choice, but the biggest issue is that most teams will only need 2. Sometimes they’ll move an extra safety to nickel corner, but outside of that, teams only have two slots open. Nickel defense, which is what the vast majority of the ISFL uses, only has two safety slots. So it’s not a bad choice at all, but you might have to fight for your spot.
Kicker/Punter: F
Also no. Each team only needs one kicker, every team I’m aware of carries a single kicker. If you pick kicker, you will be asked to position switch, and if you aren’t willing to, it’s likely you won’t get playing time in the ISFL until later into your career. Do not recommend.
So that’s my very rough guide to positions in the ISFL, and what I think most teams will need! If you have any questions, or if anyone else wishes to chime in and give suggestions, I always appreciate it.
QUARTERBACK: F
No. Just don’t. I know it’s an appealing position in the NFL, but there are a few things to keep in mind. We don’t have injuries, first of all, so backup QBs don’t exist. You will need to be a supermax earner in order to keep up with the rest of the league, so if you aren’t willing to commit a ton of time, don’t even try. And third, QB fucking sucks stat wise. One game you’re slinging the football for 300 yards and 4 TDs, next game you seemingly only throw it to the other team. Take my advice, do not create as a QB. And if you do, be prepared to either position swap or get very little to no playing time until very late in your career.
RUNNINGBACK: D
A position that’s certainly easier to be effective in, but it’s pretty saturated with young talent at the moment. Even if you do get a starting spot, you WILL be sharing carries with someone else in the majors. That’s just the nature of the sim, RBBC is more effective than single back sets. Not a terrible choice, but I’d go elsewhere.
Wide Receiver: B-
If you wanna go offense, either this or TE are your best bet. Wide Receiver is another position that’s received a decent influx of talent over the past few seasons, but since there are quite a lot of spots to fill, there are still openings for rookies to slot in. You’ll have to earn well in order to take the WR1 spot on your team, but if you’re up for the challenge, WR is a solid spot.
Tight End: C
Only issue with TE compared to WR is that most teams will only use one tight end. Some teams will just put receivers at the TE position, though more and more teams are picking up dedicated TEs. Definitely a better shot at getting the #1 spot compared to running back.
Offensive Line: A+
If you want to have arguably the biggest impact on an offense, get drafted highly and be loved by your GMs unconditionally, be a good earning offensive lineman. Seriously. After several posts by forum member iStegosauruz outlining the difference between human O-Linemen and bot offensive lineman, they have become more and more valuable. And considering there aren’t that many O-Lineman in the league, you’ll have plenty of spots to slot into.
D-Line: A+
I’m lumping in DT and DE here mostly for the sake of being concise, as both are in constant demand. The last couple of drafts almost universally saw a defensive lineman going top 3, so I hope that illustrates how important the trenches are. Good earning defensive lineman are rare, since they aren’t stat sheet stuffers like LBs and Safeties, who I’ll get to later. But again, if you want to be drafted high, be a good earning lineman, on either side of the ball.
Linebacker: B+
One of the most important pieces on the field in the ISFL. This position is slightly more filled up compared to D-Line, because like I said, linebackers generally get more stats. This is probably the ‘worst’ defensive position to create as besides maybe safety, but there are a good amount of spots on each roster for LBs, so you’ll still get a spot somewhere, for sure.
Cornerback: A
Cornerback is a strange position in the ISFL. The better you are, generally the worse your stats will be because opposing QBs really do not want to test you in coverage. That said, good corners are almost always needed, especially because a lot of the current corners in the ISFL are getting up there in age and will need replacements. You’ll need to earn well to get the CB1 spot, just like WR, but the league always needs new corners.
Safety: B
Again, lumping FS and SS here. Safety is definitely not a bad choice, but the biggest issue is that most teams will only need 2. Sometimes they’ll move an extra safety to nickel corner, but outside of that, teams only have two slots open. Nickel defense, which is what the vast majority of the ISFL uses, only has two safety slots. So it’s not a bad choice at all, but you might have to fight for your spot.
Kicker/Punter: F
Also no. Each team only needs one kicker, every team I’m aware of carries a single kicker. If you pick kicker, you will be asked to position switch, and if you aren’t willing to, it’s likely you won’t get playing time in the ISFL until later into your career. Do not recommend.
So that’s my very rough guide to positions in the ISFL, and what I think most teams will need! If you have any questions, or if anyone else wishes to chime in and give suggestions, I always appreciate it.