Updated! Happy New Year Tesla! Wishing you the best this upcoming year!
Total TPE:1115
Banked TPE:100
Total TPE:1115
Banked TPE:100
You are so kind thank you! I got my first sim league award over in Super Casual and first playoff win here. It is at least so far so good in sim league land at least! Hope the new year is treating you and yours well so far!
Also best of luck with the sim change updates! May they be as easy as possible for you! Update Scale 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned Activity Check #190: 2 TPE Activity Check #191: 2 TPE Weekly Training #190: 5 TPE Weekly Training #191: 5 TPE (S27) - Tier Six Equipment: 30 TPE (S26) - Week 15 Predictions: 2 TPE (S26) - Week 16 Predictions: 2 TPE (S26) - Season Predictions: 11 TPE (S26) - PT #5: 3 TPE (S26) - Fantasy Claim: 1 TPE (S26) - Playoff Predictions: 3 TPE (S27) - ISFL Training Camp: 3 TPE Total TPE:1115+69=1184 Total Banked: 1115 TPE New: 69 TPE Adjusted Attributes & Traits Height (ft): 6'5 Weight (lbs): 330 Player Archetype: Nose Tackle (Vita Vea, Dontari Poe) +40 Strength (55-95) 255 TPE +30 Agility (40-70) 50 TPE +40 Intelligence (40-80) 100 TPE +36 Tackling (55-91) 195 TPE +30 Speed (35-65) 45 TPE +30 Hands (20-50) 30 TPE +35 Endurance (45-80) 95 TPE +40 Competitiveness (40-80) 100 TPE BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) 75 TPE Competitor (req. 75 Endurance) 50 TPE Perceptive (req. 60 Agility, 70 Intelligence) 50 TPE RoleModel (req. 70 Intelligence) 50 TPE SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) 75 TPE Spent: 1170 TPE Banked: 14 TPE Player Attributes (MIN:55)(MAX:95) Strength: 95 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 91 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Yes! I get to add a couple more to tackling before I am capped now! Sorry that means no easy updates for a bit, but thank you so much for handling them regardless. You are a delight and I hope you have an excellent week!
Update Scale 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned Activity Check #192: 2 TPE Weekly Training #192: 5 TPE (S26) - Ultimus Week: 10 TPE (S27) - ISFL Mock Draft: 8 TPE Total TPE:1184+25=1209 Total Banked: 14 TPE New: 25 TPE Adjusted Attributes & Traits +1 Tackling (91-93) 30 TPE Spent: 30 TPE Banked: 9 TPE Player Attributes (MIN:55)(MAX:95) Strength: 95 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 93 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Aw! Thank you so much. I hope that the season is off to a nice start for you!
Update Scale 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned Activity Check #193: 2 TPE Weekly Training #193: 5 TPE (S27) - Offseason Trivia Task: 5 TPE (S27) - Week 1 Predictions: 3 TPE Total TPE:1209+15=1224 Total Banked: 9 TPE New: 15 TPE Adjusted Attributes & Traits +1 Tackling (93-94) 15 TPE Spent: 15 TPE Banked: 9 TPE Player Attributes (MIN:55)(MAX:95) Strength: 95 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 94 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Excellent to hear on both counts and I hope that the good times continue for you! Also we are now back to banking so yay for that as well.
Update Scale 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned Activity Check #194: 2 TPE Weekly Training #194: 5 TPE (S27) - Week 2 Predictions: 3 TPE (S27) - Week 3 Predictions: 3 TPE (S27) - Week 4 Predictions: 3 TPE Total TPE:1224+16=1240 Total Banked: 9 TPE New: 16 TPE Adjusted Attributes & Traits +1 Tackling (94-95) 15 TPE Spent: 15 TPE Banked: 10 TPE Player Attributes (MIN:55)(MAX:95) Strength: 95 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 95 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Thank you! I could not have done it without you. Hope you have a superb week both inside and outside the simulation!
Update Scale 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned Activity Check #195: 2 TPE Weekly Training #195: 5 TPE (S27) - Week 5 Predictions: 2 TPE (S27) - Week 6 Predictions: 3 TPE (S27) - Week 7 Predictions: 2 TPE (S27) - PT #1: 3 TPE Total TPE:1240+17=1257 Total Banked: 10 TPE New: 17 TPE Adjusted Attributes & Traits +A smile for a fantastic updater who has handled Magnus being capped twice! (0 TPE) Spent: 0 TPE Banked: 27 TPE Player Attributes (MIN:55)(MAX:95) Strength: 95 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 95 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) |
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