60 Endurance? Absolutely.
"woops" not so much. For anyone genuinely curious, here's a post from a member of the sim transfer/balance team (also HO, also is Swanty) regarding this very issue, and that team has (or at least had access to) the code to DDSPF 21 (not DDSPF 20). To pick out the relevant bit: 71 Endurance? Still there and works in the same way as 16
To expand on what that meant: in DDSPF 16, 71 Endurance was one of two Endurance break points that provided a significant boost in the way the sim calculated energy (the other being 60). Sounds familiar, huh?
(07-26-2021, 07:27 PM)Crunk Wrote: 60 Endurance? Absolutely. I'll be honest - I find this BS. It never existed in 16. The code Gragg posted, is exactly the same code in 2016 as it is in 2020. The only reason 71 Endurance was ever was ever a thing is because I posted about it and made a mistake on something else elsewhere and then just never went back to double check. Literally no one tested it after I said it either (even though I said anything I find please test) - until Gragg finally did it, asked me about it, I double checked and was like... oh, I made a mistake. Which tells me the sim transition team never tested it either. The only reason I haven't looked into 2021 is because as far as I know, there is no crack for it. And they are using a different encryption this time around than they used from 2016-2020 - so I wasn't able to get in. I find it unlikely the sim transition team did either. I use 2020 because honestly, most of the code never changed between 2016 to 2020 so I doubt there's much different in 2021. (07-26-2021, 07:08 PM)slate Wrote: Wait also did they write a custom function to get a random integer between two bounds? I'm pretty sure that's a basic import in almost any programming language. It's decompiled code so the program I use is going to spit out the best guess of what it is. Doesn't mean it's actually written exactly like that. (07-26-2021, 07:00 PM)slate Wrote:Well this needs to be updated (07-26-2021, 08:07 PM)Eldorian Wrote:(07-26-2021, 07:27 PM)Crunk Wrote: 60 Endurance? Absolutely. 71 Endurance absolutely existed as a break point in DDSPF 16. So did that bit of code above. You aren't the only one who decompiled DDSPF 16. You're the one who posted on the forums about it. "Literally no one tested it" is an incredible assertion. You mean "literally no one posted on the forums about testing it". For what its worth, many people did and the effect of it was noticeable. You're right that the sim transfer team probably never tested 71 Endurance, because the sim transfer team had access to the code of DDSPF 21 so never needed to. I have tested it in DDSPF 21, and it is very much there.
The reason you are under the impression that there is no breakpoint at 71 is because you are only looking at the SubtractEnergy method. There are no breakpoints at 71 in SubtractEnergy, and it is largely unchanged (thought not entirely) from the DDSPF16 implementation. However, you have not accounted for SubtractEnergy's counterpart, AddEnergy, which does have a breakpoint at 71 in both DDSPF16 and DDSPF21.
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