Updated!
Total TPE: 1051
Banked TPE: 0
Total TPE: 1051
Banked TPE: 0
TPE Earned: 91
Training Camp +3 AC#290 +2 AC#291 +2 AC#292 +2 AC#293 +2 AC#294 +2 training +5 training +5 training +5 training +5 training +5 first rounders +9 week1 +3 week2 +2 offseason task +10 PT-1 +3 week3 +3 week4 +2 week5 +2 week6 +2 pt-2 +3 pt-3 +3 week7 +3 week8 +1 pt-4 +3 week10 +2 week12 +2 Total TPE: 1051 + 91 = 1142 Banked TPE: 91 - 89 = 2 Update Scale 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point (MIN:40)(MAX:65) Strength: 50 -> 65 (30 TPE) (MIN:35)(MAX:60) Agility: 58 -> 60 (4 TPE) (MIN:60)(MAX:95) Arm: 95 (MIN:65)(MAX:100) Intelligence: 100 (MIN:55)(MAX:90) Throwing Accuracy: 90 (MIN:1)(MAX:1) Tackling: 1 (MIN:45)(MAX:65) Speed: 50 -> 65 (30 TPE) (MIN:1)(MAX:1) Hands: 1 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:75) Endurance: 60 -> 71 (25 TPE) (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:45)(MAX:80) Competitiveness: 80 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 70 Speed, 60 Agility) (Costs: 50 TPE) Purchased Traits: GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
02-13-2023, 11:51 PM
(This post was last modified: 02-18-2023, 03:48 AM by Frostbite. Edited 5 times in total.)
REGRESSION UPDATE
TPE Earned: 36 AC#295 +2 AC #296 +2 WT +5 WT +5 Wk 15 pred +2 pt-5 +3 szn pred +7 pt-6 +3 Wk 16 pred +3 Sim Balance Survey +3 Playoffs +1 Total TPE: 1142 + 36 = 1178 (30% TPE loss) -> 825 TPE Post Regression Banked TPE: 0 Build below is 825 TPE, with 0 banked Update Scale 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point (MIN:40)(MAX:65) Strength: 65 -> 40 (40 TPE) (MIN:35)(MAX:60) Agility: 60 -> 40 -> (30 TPE) (MIN:60)(MAX:95) Arm: 95 -> 94 (15 TPE) (MIN:65)(MAX:100) Intelligence: 100 -> 92 (170 TPE) (MIN:55)(MAX:90) Throwing Accuracy: 90 (MIN:1)(MAX:1) Tackling: 1 (MIN:45)(MAX:65) Speed: 65 -> 45 (35 TPE) (MIN:1)(MAX:1) Hands: 1 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:75) Endurance: 71 -> 60 (25 TPE) (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:45)(MAX:80) Competitiveness: 80 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 70 Speed, 60 Agility) (Costs: 50 TPE) Purchased Traits: GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE) Build Fixed The build above works in the player builder tool
POST REGRESSION UPDATE
TPE Earned: 48 AC#297 +2 WT +5 WT #298 +2 WT +5 T6 Equipment +30 Training Camp +3 MOP Ballot +1 Total TPE: 825 + 48 = 873 Banked TPE: 0 + 48 - 45 = 3 Update Scale 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point (MIN:40)(MAX:65) Strength: 40 (MIN:35)(MAX:60) Agility: 40 (MIN:60)(MAX:95) Arm: 94 -> 95 (15 TPE) (MIN:65)(MAX:100) Intelligence: 92 -> 94 (30 TPE) (MIN:55)(MAX:90) Throwing Accuracy: 90 (MIN:1)(MAX:1) Tackling: 1 (MIN:45)(MAX:65) Speed: 45 (MIN:1)(MAX:1) Hands: 1 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:75) Endurance: 60 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:45)(MAX:80) Competitiveness: 80 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 70 Speed, 60 Agility) (Costs: 50 TPE) Purchased Traits: GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
03-04-2023, 06:14 PM
(This post was last modified: 03-04-2023, 06:14 PM by Frostbite. Edited 1 time in total.)
TPE Earned: 36
AC +2 WT +5 AC#300 +3 WT +5 week1 +1 offszn task +10 week2 +2 week5 +3 week6 +2 pt-1 +3 Total TPE: 873 + 36 = 909 Banked TPE: 3 + 36 - 15 = 24 Update Scale 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point (MIN:40)(MAX:65) Strength: 40 (MIN:35)(MAX:60) Agility: 40 (MIN:60)(MAX:95) Arm: 95 (MIN:65)(MAX:100) Intelligence: 94 -> 95 (15 TPE) (MIN:55)(MAX:90) Throwing Accuracy: 90 (MIN:1)(MAX:1) Tackling: 1 (MIN:45)(MAX:65) Speed: 45 (MIN:1)(MAX:1) Hands: 1 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:75) Endurance: 60 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:45)(MAX:80) Competitiveness: 80 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 70 Speed, 60 Agility) (Costs: 50 TPE) Purchased Traits: GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE) |
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