Updated
Total: 1432
Bank: 172
Total: 1432
Bank: 172
11-12-2023, 07:41 AM
(This post was last modified: 11-12-2023, 07:42 AM by DarknessRising. Edited 1 time in total.)
Starting TPE = 1,431 (170 banked)
Activity Check #336 + 2 TPE Weekly Training + 5 TPE S44 Fantasy Football + 1 TPE S44 Claim Week #6 + 11 TPE Earned TPE = 19 Total TPE = 1,450 (189 banked) Regression = 25% = 362 362 - 189 (banked TPE) = 173 Athlete trait (50 TPE) Strength - 65 > 50 (30 TPE) Endurance - 75 > 70 (25 TPE) Speed - 65 >50 (30 TPE) Intelligence - 100 > 98 (50 TPE) Total TPE = 1,088 Banked: 12 (MIN:40)(MAX:65) Strength: 50 (MIN:35)(MAX:60) Agility: 60 (MAXED) (MIN:60)(MAX:95) Arm: 95 (MAXED) (MIN:65)(MAX:100) Intelligence: 99 (MIN:55)(MAX:90) Throwing Accuracy: 90 (MAXED) (MIN:1)(MAX:1) Tackling: 1 (MIN:45)(MAX:65) Speed: 50 (MIN:1)(MAX:1) Hands: 1 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:75) Endurance: 70 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:45)(MAX:80) Competitiveness:80 (MAXED) Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE) Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE) Purchased Traits: Role Model GameManager Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point
@DarknessRising You were at 1432 TPE, and 172 banked before regression. So with that, use the following for your next update please.
Total: 1089 Bank: 14
Starting TPE = 1,089 (14 banked)
AC #337 + 2 TPE Weekly Training + 5 TPE AC #338 + 2 TPE Weekly Training + 5 TPE S45 Training Camp + 3 TPE S45 T6 Equipment + 30 TPE S45 First Rounders + 9 TPE Earned TPE =56 Total TPE = 1,145 (70 banked) Intelligence 98 > 100 (50 TPE) Strength 50 > 60 (20 TPE) (MIN:40)(MAX:65) Strength: 50 > 60 (MIN:35)(MAX:60) Agility: 60 (MAXED) (MIN:60)(MAX:95) Arm: 95 (MAXED) (MIN:65)(MAX:100) Intelligence: 98 > 100 (MAXED) (MIN:55)(MAX:90) Throwing Accuracy: 90 (MAXED) (MIN:1)(MAX:1) Tackling: 1 (MIN:45)(MAX:65) Speed: 50 (MIN:1)(MAX:1) Hands: 1 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:75) Endurance: 70 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:45)(MAX:80) Competitiveness:80 (MAXED) Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE) Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE) Purchased Traits: Role Model GameManager Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point
Starting TPE = 1,145 (0 banked)
AC#339 + 2 TPE Weekly Training + 5 TPE S45 Wiki Update Task + 5 TPE S45 Claim Week #1 + 15 TPE Earned TPE - 27 Total TPE - 1,172 (27 banked) Strength 60 > 65 (10 TPE) Endurance 70 >71 (5 TPE) Speed 50 > 56 (12 TPE) Banked TPE - 0 (MIN:40)(MAX:65) Strength: 60 > 65 (MAXED) (MIN:35)(MAX:60) Agility: 60 (MAXED) (MIN:60)(MAX:95) Arm: 95 (MAXED) (MIN:65)(MAX:100) Intelligence: 100 (MAXED) (MIN:55)(MAX:90) Throwing Accuracy: 90 (MAXED) (MIN:1)(MAX:1) Tackling: 1 (MIN:45)(MAX:65) Speed: 50 > 56 (MIN:1)(MAX:1) Hands: 1 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:75) Endurance: 70 > 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:45)(MAX:80) Competitiveness:80 (MAXED) Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE) Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE) Purchased Traits: Role Model GameManager Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point
Starting TPE = 1,172 (0 banked)
Activity Check #340 + 2 TPE Weekly Training + 5 TPE Activity Check #341 + 2 TPE Weekly Training + 5 TPE Activity Check #342 + 2 TPE Weekly Training + 5 TPE Activity Check #343 + 2 TPE Weekly Training + 5 TPE Community Ballot + 1 TPE S45 Claim Week #2 + 13 TPE S45 Claim Week #3 + 8 TPE S45 Claim Week #4 + 9 TPE S45 Claim Week #5 + 13 TPE Earned TPE = 72 Total TPE = 1,244 (72 banked) Banked TPE - 34 (MIN:40)(MAX:65) Strength: 65 (MAXED) (MIN:35)(MAX:60) Agility: 60 (MAXED) (MIN:60)(MAX:95) Arm: 95 (MAXED) (MIN:65)(MAX:100) Intelligence: 100 (MAXED) (MIN:55)(MAX:90) Throwing Accuracy: 90 (MAXED) (MIN:1)(MAX:1) Tackling: 1 (MIN:45)(MAX:65) Speed: 56 > 65 (MAXED) (18 TPE) (MIN:1)(MAX:1) Hands: 1 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:75) Endurance: 71 >75 (MAXED) (20 TPE) (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:45)(MAX:80) Competitiveness:80 (MAXED) Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE) Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE) Purchased Traits: Role Model GameManager Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point
01-06-2024, 08:42 PM
(This post was last modified: 01-06-2024, 08:43 PM by ReverendOReily. Edited 1 time in total.)
My race against the clock to see if I'd finish this round of updates before flight simulator finished updating was going well until I got here. Congrats on (almost) maxing tho!!
Updated! Total TPE: 1244 Banked TPE: 34 |
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