Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE: 1195
TPE Available: 45
TPE Earned: 45
TPE Spent: 0
AC335 +2TPE
WT335 +5TPE
AC336 +2TPE
WT336 +5TPE
S44W5 Claims +11TPE
S44 Season Predictions +9TPE
S44W6 Claims +11TPE
30% Loss to regression
Total TPE: 1195
Banked TPE: 45
358 TPE to remove
Adjusted Attributes & Traits:
Bank 45 -> 0 = 313
Intelligence 80 -> 70 (-50TPE) = 263
Agility 85 -> 70 (-100TPE) = 163
Hands 85 -> 75 (-75TPE) = 88
Competitiveness 75 -> 60 (-45TPE) = 43
Pass Blocking 50 -> 28 (-22TPE) = 21
Run Blocking 50 -> 29 (-21TPE) = 0
(MIN:40)(MAX:80) Strength: 80
(MIN:45)(MAX:85) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:80) Intelligence: 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:55)(MAX:90) Speed: 90
(MIN:50)(MAX:85) Hands: 75
(MIN:20)(MAX:50) Pass Blocking: 28
(MIN:20)(MAX:50) Run Blocking: 29
(MIN:50)(MAX:90) Endurance: 81
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 60
Available Traits:
Purchased Traits:
ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE)
Deep Threat (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
NEW UPDATE:
AC337 +2TPE
WT337 +5TPE
T6 Equipment +45TPE
Total TPE: 889
TPE Available: 2
TPE Earned: 52
TPE Spent: 50
Adjusted Attributes & Traits:
Hands 75 -> 80 (-25TPE)
Agility 70 -> 75 (-25TPE)
(MIN:40)(MAX:80) Strength: 80
(MIN:45)(MAX:85) Agility: 75
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:80) Intelligence: 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:55)(MAX:90) Speed: 90
(MIN:50)(MAX:85) Hands: 80
(MIN:20)(MAX:50) Pass Blocking: 28
(MIN:20)(MAX:50) Run Blocking: 29
(MIN:50)(MAX:90) Endurance: 81
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 60
Available Traits:
Purchased Traits:
ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE)
Deep Threat (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE: 1195
TPE Available: 45
TPE Earned: 45
TPE Spent: 0
AC335 +2TPE
WT335 +5TPE
AC336 +2TPE
WT336 +5TPE
S44W5 Claims +11TPE
S44 Season Predictions +9TPE
S44W6 Claims +11TPE
30% Loss to regression
Total TPE: 1195
Banked TPE: 45
358 TPE to remove
Adjusted Attributes & Traits:
Bank 45 -> 0 = 313
Intelligence 80 -> 70 (-50TPE) = 263
Agility 85 -> 70 (-100TPE) = 163
Hands 85 -> 75 (-75TPE) = 88
Competitiveness 75 -> 60 (-45TPE) = 43
Pass Blocking 50 -> 28 (-22TPE) = 21
Run Blocking 50 -> 29 (-21TPE) = 0
(MIN:40)(MAX:80) Strength: 80
(MIN:45)(MAX:85) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:80) Intelligence: 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:55)(MAX:90) Speed: 90
(MIN:50)(MAX:85) Hands: 75
(MIN:20)(MAX:50) Pass Blocking: 28
(MIN:20)(MAX:50) Run Blocking: 29
(MIN:50)(MAX:90) Endurance: 81
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 60
Available Traits:
Purchased Traits:
ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE)
Deep Threat (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
NEW UPDATE:
AC337 +2TPE
WT337 +5TPE
T6 Equipment +45TPE
Total TPE: 889
TPE Available: 2
TPE Earned: 52
TPE Spent: 50
Adjusted Attributes & Traits:
Hands 75 -> 80 (-25TPE)
Agility 70 -> 75 (-25TPE)
(MIN:40)(MAX:80) Strength: 80
(MIN:45)(MAX:85) Agility: 75
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:80) Intelligence: 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:55)(MAX:90) Speed: 90
(MIN:50)(MAX:85) Hands: 80
(MIN:20)(MAX:50) Pass Blocking: 28
(MIN:20)(MAX:50) Run Blocking: 29
(MIN:50)(MAX:90) Endurance: 81
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 60
Available Traits:
Purchased Traits:
ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE)
Deep Threat (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)