Starting TPE - 1,244 (34 banked)
Activity Check #344 + 2 TPE
Weekly Training + 5 TPE
S45 Fantasy + 5 TPE
S45 Claim Week #6 + 6 TPE
Earned TPE = 18
Total TPE = 1,262 (52 banked)
REGRESSION (S37 -> 9th season -> 30%)
1,262 X 0.7= 884
1,262 - 884 = 378
52 banked TPE
326 TPE remove off build
Remove Role Model trait (50 TPE)
Endurance 75 > 45 (60 TPE)
Competitiveness 80 > 45 (95 TPE)
Intelligence 100 > 95 (125 TPE)
Banked TPE - 4
(MIN:40)(MAX:65) Strength: 65 (MAXED)
(MIN:35)(MAX:60) Agility: 60 (MAXED)
(MIN:60)(MAX:95) Arm: 95 (MAXED)
(MIN:65)(MAX:100) Intelligence: 100 > 90
(MIN:55)(MAX:90) Throwing Accuracy: 90 (MAXED)
(MIN:1)(MAX:1) Tackling: 1
(MIN:45)(MAX:65) Speed: 65 (MAXED)
(MIN:1)(MAX:1) Hands: 1
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:75) Endurance: 75 > 45
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:80) Competitiveness: 80 > 45
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE)
Purchased Traits:
GameManager
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Activity Check #344 + 2 TPE
Weekly Training + 5 TPE
S45 Fantasy + 5 TPE
S45 Claim Week #6 + 6 TPE
Earned TPE = 18
Total TPE = 1,262 (52 banked)
REGRESSION (S37 -> 9th season -> 30%)
1,262 X 0.7= 884
1,262 - 884 = 378
52 banked TPE
326 TPE remove off build
Remove Role Model trait (50 TPE)
Endurance 75 > 45 (60 TPE)
Competitiveness 80 > 45 (95 TPE)
Intelligence 100 > 95 (125 TPE)
Banked TPE - 4
(MIN:40)(MAX:65) Strength: 65 (MAXED)
(MIN:35)(MAX:60) Agility: 60 (MAXED)
(MIN:60)(MAX:95) Arm: 95 (MAXED)
(MIN:65)(MAX:100) Intelligence: 100 > 90
(MIN:55)(MAX:90) Throwing Accuracy: 90 (MAXED)
(MIN:1)(MAX:1) Tackling: 1
(MIN:45)(MAX:65) Speed: 65 (MAXED)
(MIN:1)(MAX:1) Hands: 1
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:75) Endurance: 75 > 45
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:80) Competitiveness: 80 > 45
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE)
Purchased Traits:
GameManager
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point