04-14-2024, 11:09 PM
(This post was last modified: 04-19-2024, 11:48 AM by Muddym13. Edited 1 time in total.)
Activity Check #358 - 2 TPE
$1M Training (w/c 04/15/2024) - 5 TPE
S47 Claim Week 4 - 10 TPE
Earned TPE - 17 TPE
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
(MIN:60)(MAX:90) Strength: 77 -> 79 ( - 10 TPE )
(MIN:50)(MAX:85) Agility: 60
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:90) Tackling: 74 -> 75 ( - 5 TPE )
(MIN:45)(MAX:75) Speed: 70
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 50
Available Traits:
BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
TOTAL SPENT - 15 TPE
TOTAL BANKED - 3 TPE
TOTAL TPE - 218 TPE
$1M Training (w/c 04/15/2024) - 5 TPE
S47 Claim Week 4 - 10 TPE
Earned TPE - 17 TPE
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
(MIN:60)(MAX:90) Strength: 77 -> 79 ( - 10 TPE )
(MIN:50)(MAX:85) Agility: 60
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:90) Tackling: 74 -> 75 ( - 5 TPE )
(MIN:45)(MAX:75) Speed: 70
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 50
Available Traits:
BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
TOTAL SPENT - 15 TPE
TOTAL BANKED - 3 TPE
TOTAL TPE - 218 TPE