Updated!
Total TPE: 636
Banked TPE: 2
Total TPE: 636
Banked TPE: 2
07-11-2024, 08:48 AM
(This post was last modified: 07-12-2024, 02:36 AM by JuOSu. Edited 1 time in total.)
Activity chekc +2 TPE
Weekly training +5 TPE Community ballot +1 TPE First rounders +9 TPE Training camp +3 TPE Equipment +30 TPE new TPE: 50 TPE total TPE: 686 TPE banked TPE: 2 TPE Tackling +50 TPE (70 to 80) TPE Available: 0 (MIN:55)(MAX:85) Strength: 85 (MAX) (MIN:55)(MAX:95) Agility: 80 (MIN:1)(MAX:1) Arm: 1 (MAX) (MIN:40)(MAX:75) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MAX) (MIN:45)(MAX:85) Tackling: 80 (MIN:55)(MAX:85) Speed: 85 (MAX) (MIN:20)(MAX:50) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MAX) (MIN:1)(MAX:1) Run Blocking: 1 (MAX) (MIN:50)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MAX) (MIN:1)(MAX:1) Kick Accuracy: 1 (MAX) (MIN:40)(MAX:90) Competitiveness: 44 Purchases Traits: Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 50 TPE) SpeedRusher (req. 90 Agility, 50 Hands, 80 Competitiveness) (Costs: 100 TPE) Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) 1-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point
AC +2 TPE
Weekly training +5 TPE new TPE: 7 TPE total TPE: 693 TPE banked TPE: 9 TPE TPE Available: 0 (MIN:55)(MAX:85) Strength: 85 (MAX) (MIN:55)(MAX:95) Agility: 80 (MIN:1)(MAX:1) Arm: 1 (MAX) (MIN:40)(MAX:75) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MAX) (MIN:45)(MAX:85) Tackling: 80 (MIN:55)(MAX:85) Speed: 85 (MAX) (MIN:20)(MAX:50) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MAX) (MIN:1)(MAX:1) Run Blocking: 1 (MAX) (MIN:50)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MAX) (MIN:1)(MAX:1) Kick Accuracy: 1 (MAX) (MIN:40)(MAX:90) Competitiveness: 44 Purchases Traits: Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 50 TPE) SpeedRusher (req. 90 Agility, 50 Hands, 80 Competitiveness) (Costs: 100 TPE) Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) 1-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point
Activity check +2 TPE
Weekly training +5 TPE Week 1 +16 TPE Week 2 +10 TPE new TPE: 33 TPE total TPE: 726 TPE banked TPE: 2 TPE Agility +40 TPE (80t o 84) TPE Available: 0 (MIN:55)(MAX:85) Strength: 85 (MAX) (MIN:55)(MAX:95) Agility: 84 (MIN:1)(MAX:1) Arm: 1 (MAX) (MIN:40)(MAX:75) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MAX) (MIN:45)(MAX:85) Tackling: 80 (MIN:55)(MAX:85) Speed: 85 (MAX) (MIN:20)(MAX:50) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MAX) (MIN:1)(MAX:1) Run Blocking: 1 (MAX) (MIN:50)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MAX) (MIN:1)(MAX:1) Kick Accuracy: 1 (MAX) (MIN:40)(MAX:90) Competitiveness: 44 Purchases Traits: Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 50 TPE) SpeedRusher (req. 90 Agility, 50 Hands, 80 Competitiveness) (Costs: 100 TPE) Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) 1-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point
Acticvy +2 TPE
Weekly training +5 TPE Week 3 +6 TPE new TPE: 13 TPE total TPE: 739 TPE banked TPE: 5 TPE Agility +10 TPE (84 to 85) TPE Available: 0 (MIN:55)(MAX:85) Strength: 85 (MAX) (MIN:55)(MAX:95) Agility: 85 (MIN:1)(MAX:1) Arm: 1 (MAX) (MIN:40)(MAX:75) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MAX) (MIN:45)(MAX:85) Tackling: 80 (MIN:55)(MAX:85) Speed: 85 (MAX) (MIN:20)(MAX:50) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MAX) (MIN:1)(MAX:1) Run Blocking: 1 (MAX) (MIN:50)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MAX) (MIN:1)(MAX:1) Kick Accuracy: 1 (MAX) (MIN:40)(MAX:90) Competitiveness: 44 Purchases Traits: Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 50 TPE) SpeedRusher (req. 90 Agility, 50 Hands, 80 Competitiveness) (Costs: 100 TPE) Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) 1-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point
Activity check +2 TPE
Weekly training +5 TPE new TPE: 7 TPE total TPE: 746 TPE banked TPE: 2 TPE Agility +10 TPE (85 to 86) TPE Available: 0 (MIN:55)(MAX:85) Strength: 85 (MAX) (MIN:55)(MAX:95) Agility: 86 (MIN:1)(MAX:1) Arm: 1 (MAX) (MIN:40)(MAX:75) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MAX) (MIN:45)(MAX:85) Tackling: 80 (MIN:55)(MAX:85) Speed: 85 (MAX) (MIN:20)(MAX:50) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MAX) (MIN:1)(MAX:1) Run Blocking: 1 (MAX) (MIN:50)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MAX) (MIN:1)(MAX:1) Kick Accuracy: 1 (MAX) (MIN:40)(MAX:90) Competitiveness: 44 Purchases Traits: Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 50 TPE) SpeedRusher (req. 90 Agility, 50 Hands, 80 Competitiveness) (Costs: 100 TPE) Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) 1-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point |
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