Updated!
12-16-2019, 02:28 PM
(This post was last modified: 12-21-2019, 03:08 AM by Revolution5.)
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point #notes for me , then Str/Int->80. Then I'd prolly go 85 End and max Str and continue Agi/End/Int roughly equally Tackle - spare tpe at it from time to time You'll want a high endurance, Int max, but i'd max that before agi/end #end of notes TPE : - Activity check #135 + 2 TPE - Weekly Training Purchased Dec 16 + 5 TPE - Week 4/5 Predictions + 3 TPE - Week 6 Predictions + 2 TPE - Week 7 Predictions + 2 TPE - Week 8/9 Predictions + 3 TPE - Week 10 Predictions + 2 TPE -PT #2 + 3 TPE -Trivia #2+ 4 TPE Total Earned = 26 TPE Spent = 25 TPE Banked = 2 + 1 = 3 TPE Added to total = 532 + 26 = 558 Adjusted Attributes: (TPE spent and attribute level increased) Intelligence: 75 >>> 80 (25 TPE spent) TPE Available: See Banked (MAX: 70) Strength: 70 max (MAX: 95) Agility: 70 (MAX: 25) Arm: 1 (MAX: 80) Intelligence: 80 Max (MAX: 25) Throwing Accuracy: 1 (MAX: 75) Tackling: 50 (MAX: 100) Speed: 100 Max (MAX: 75) Hands: 75 Max (MAX: 25) Pass Blocking: 1 (MAX: 25) Run Blocking: 1 (MAX: 100) Endurance: 80 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1
Updated!
12-22-2019, 07:16 AM
(This post was last modified: 12-27-2019, 08:45 PM by Revolution5.)
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point #notes for me , then Str/Int->80. Then I'd prolly go 85 End and max Str and continue Agi/End/Int roughly equally Tackle - spare tpe at it from time to time You'll want a high endurance, Int max, but i'd max that before agi/end #end of notes TPE : - Activity check #136 + 2 TPE - Weekly Training Purchased Dec 22 + 5 TPE -Season Updater Pass - PT #3 + 3 TPE Total Earned = 2 + 5 + 3 = 10 TPE Spent = 10 TPE Banked = 3 TPE Added to total = 558 + 10 = 568 Adjusted Attributes: (TPE spent and attribute level increased) Agility: 70 >>> 72 ( 10 TPE spent) TPE Available: See Banked (MAX: 70) Strength: 70 max (MAX: 95) Agility: 72 (MAX: 25) Arm: 1 (MAX: 80) Intelligence:80 Max (MAX: 25) Throwing Accuracy: 1 (MAX: 75) Tackling: 50 (MAX: 100) Speed: 100 Max (MAX: 75) Hands: 75 Max (MAX: 25) Pass Blocking: 1 (MAX: 25) Run Blocking: 1 (MAX: 100) Endurance: 80 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1
Updated!
01-01-2020, 03:06 PM
(This post was last modified: 01-08-2020, 07:55 PM by Revolution5.)
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point #notes for me , then Str/Int->80. Then I'd prolly go 85 End and max Str and continue Agi/End/Int roughly equally Tackle - spare tpe at it from time to time You'll want a high endurance, Int max, but i'd max that before agi/end #end of notes TPE : - Activity check #137 + 2 TPE - Activity check #138 + 2 TPE - Weekly Training Purchased Jan 1 + 5 TPE - Weekly Training Purchased Jan 5 + 5 TPE - S19 Tier 6 equipment + 30 TPE -Week 11 Pred + 1 TPE -Week 12/13 Pred + 4 TPE -Season 19Pred + 12 -Season 19 Fantasy + 5 -S19 PT 4 + 3 -Recruitment 250TPE + 3 - Trivia 3 + 3 -Trivia 4 nothing yet -Wiki Creation - Waiting Total Earned = 2+2+5+5+1+4+12+5+3+3+4+4+30= 80 TPE Spent = 80 TPE Banked = 3 -2 = 1 TPE Added to total = 568 + 80 = 648 Adjusted Attributes: (TPE spent and attribute level increased) Agility: 72 >>> 82 ( 60 TPE spent ) Tackling: 50 >>> 51 (2 TPE From Banked) Endurance: 80 >>> 82 ( 20 TPE Spent) TPE Available: See Banked (MAX: 70) Strength: 70 max (MAX: 95) Agility: 82 (MAX: 25) Arm: 1 (MAX: 80) Intelligence:80 Max (MAX: 25) Throwing Accuracy: 1 (MAX: 75) Tackling: 51 (MAX: 100) Speed: 100 Max (MAX: 75) Hands: 75 Max (MAX: 25) Pass Blocking: 1 (MAX: 25) Run Blocking: 1 (MAX: 100) Endurance: 82 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1
Updated!
The claims you posted only totaled up to 76 rather than 80 (Counting Trivia #3 as 4 TPE rather than 3 TPE) since the last two claims don't have anything posted yet. So I had to take away 4 TPE from what you spent in this update since you spent 80. There wasn't a way to take the TPE away without having to create a fraction, so I just took the 4 TPE away from Agility since there wasn't enough to take away from Tackling and Banked and from your build notes it looked like you were prioritizing Endurance over Agility. I hope that choice was okay, but it shouldn't be an issue for the regular season since you should get that 4 TPE back next week once the claim for Trivia #4 is posted. So for now your Agility is at 81[1/5] and your total TPE is at 644.
01-12-2020, 08:22 AM
(This post was last modified: 01-13-2020, 06:59 PM by Revolution5.)
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point #notes for me , then Str/Int->80. Then I'd prolly go 85 End and max Str and continue Agi/End/Int roughly equally Tackle - spare tpe at it from time to time You'll want a high endurance, Int max, but i'd max that before agi/end #end of notes TPE : - Activity check #139 + 2 TPE - Weekly Training Purchased Jan 12 + 5 TPE - Ultimus Week + 10 -S20 Mock Draft + 5 - S20 Training Camp -Trivia 4 nothing yet -Wiki Creation - Waiting Total Earned = 2+5+10+5+4=26 TPE Spent = 19 TPE Banked = 1 + 7 = 8 TPE Added to total = 644 + 26 = 670 Adjusted Attributes: (TPE spent and attribute level increased) Agility: 81 1/10 >>> 83 ( 19 TPE spent ) TPE Available: See Banked (MAX: 70) Strength: 70 max (MAX: 95) Agility: 83 (MAX: 25) Arm: 1 (MAX: 80) Intelligence:80 Max (MAX: 25) Throwing Accuracy: 1 (MAX: 75) Tackling: 51 (MAX: 100) Speed: 100 Max (MAX: 75) Hands: 75 Max (MAX: 25) Pass Blocking: 1 (MAX: 25) Run Blocking: 1 (MAX: 100) Endurance: 82 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1
Updated!
I made a mistake in your update last week when I took the TPE out of Agility as I accidentally mixed up the update scale and said it was 81[1/5] when it really should have been 81[6/10]. So for this update it would really only take you 14 TPE to reach 83 Agility instead of 19, so I put the other 5 TPE in your bank for now. Also, your TPE from this update actually totals up to 27 rather than 26 so you have another extra TPE that I put in your bank. So after this update you now have 671 TPE total with 14 TPE banked. Sorry for the mistake last week!
01-20-2020, 08:30 AM
(This post was last modified: 01-25-2020, 12:49 PM by Revolution5.)
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point #notes for me , then Str/Int->80. Then I'd prolly go 85 End and max Str and continue Agi/End/Int roughly equally Tackle - spare tpe at it from time to time You'll want a high endurance, Int max, but i'd max that before agi/end #end of notes TPE : - Activity check #140 + 2 TPE - Weekly Training Purchased Jan 20 + 5 TPE -Trivia 4 + 4 -[http://nsfl.jcink.net/index.php?showtopi...t&p=247791] Weekly Predictions Week 1[/URL] + 2 -[http://nsfl.jcink.net/index.php?showtopi...t&p=248352] Weekly Predictions Week 2[/URL] + 2 -Wiki Creation + 5 TPE Total Earned = 2 + 5 + 4 + 2 + 2 + 5 = 20 TPE Spent = 20 TPE Banked = 14 - 14 = 0 TPE Added to total = 671 + 11 = 682 Adjusted Attributes: (TPE spent and attribute level increased) Agility: 83 >>> 85 ( 20 TPE spent ) Endurance: 82 >>> 83 (10 TPE from Banked) Tackling: 51 >>> 55 (4 TPE from Banked) TPE Available: See Banked (MAX: 70) Strength: 70 max (MAX: 95) Agility: 85 (MAX: 25) Arm: 1 (MAX: 80) Intelligence:80 Max (MAX: 25) Throwing Accuracy: 1 (MAX: 75) Tackling: 55 (MAX: 100) Speed: 100 Max (MAX: 75) Hands: 75 Max (MAX: 25) Pass Blocking: 1 (MAX: 25) Run Blocking: 1 (MAX: 100) Endurance: 83 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1 |
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