0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
90-100 - costs 15 TPE to go up 1 point
Total TPE Earned to Date: 1352 TPE
REGRESSION 20%
1352 times 0.2 = 271 (270.4 rounded up)
1352 - 271 = 1081
1081 TPE total
TPE Previously Banked: 187
TPE Needed To Regress After Bank Subtracted: 84
TPE Banked After Regression: 1
Regression Updates
-85 TPE from Competitiveness (85 -> 73)
Player Attributes (Immediately After Regression)
(MIN:55)(MAX:85) Strength: 85 MAX
(MIN:55)(MAX:95) Agility: 95 MAX
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 75 MAX
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85 MAX
(MIN:50)(MAX:80) Speed: 80 MAX
(MIN:20)(MAX:60) Hands: 60 MAX
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80 MAX
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 73
Purchased Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Total TPE Earned to Date: 1124 TPE
TPE Earned This Week
30 TPE S29 T6 Equipment
5 TPE Weekly Training
2 TPE Activity Check 208
3 TPE S29 ISFL Training Camp
3 TPE S28 PT5
Updates
35 TPE into Competitiveness (73 -> 80)
TPE Previously Banked: 1
TPE Available: 44
TPE Used in Update: 35
TPE Banked: 9
Player Attributes (Current)
(MIN:55)(MAX:85) Strength: 85 MAX
(MIN:55)(MAX:95) Agility: 95 MAX
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 75 MAX
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85 MAX
(MIN:50)(MAX:80) Speed: 80 MAX
(MIN:20)(MAX:60) Hands: 60 MAX
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80 MAX
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 80
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
90-100 - costs 15 TPE to go up 1 point
Total TPE Earned to Date: 1352 TPE
REGRESSION 20%
1352 times 0.2 = 271 (270.4 rounded up)
1352 - 271 = 1081
1081 TPE total
TPE Previously Banked: 187
TPE Needed To Regress After Bank Subtracted: 84
TPE Banked After Regression: 1
Regression Updates
-85 TPE from Competitiveness (85 -> 73)
Player Attributes (Immediately After Regression)
(MIN:55)(MAX:85) Strength: 85 MAX
(MIN:55)(MAX:95) Agility: 95 MAX
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 75 MAX
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85 MAX
(MIN:50)(MAX:80) Speed: 80 MAX
(MIN:20)(MAX:60) Hands: 60 MAX
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80 MAX
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 73
Purchased Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Total TPE Earned to Date: 1124 TPE
TPE Earned This Week
30 TPE S29 T6 Equipment
5 TPE Weekly Training
2 TPE Activity Check 208
3 TPE S29 ISFL Training Camp
3 TPE S28 PT5
Updates
35 TPE into Competitiveness (73 -> 80)
TPE Previously Banked: 1
TPE Available: 44
TPE Used in Update: 35
TPE Banked: 9
Player Attributes (Current)
(MIN:55)(MAX:85) Strength: 85 MAX
(MIN:55)(MAX:95) Agility: 95 MAX
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 75 MAX
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85 MAX
(MIN:50)(MAX:80) Speed: 80 MAX
(MIN:20)(MAX:60) Hands: 60 MAX
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 80 MAX
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 80
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)