Predictions 29-3 +2 TPE
Predictions 29-4 +3 TPE
PT 29-1 +3 TPE
AC 211 +2 TPE
Weekly Training +5 TPE
TPE Earned: 15
Previously Banked TPE: 1
TPE Spent: 15
TPE Banked: 1
Adjusted Attributes & Traits:
(MIN:55)(MAX:85) Agility: 80->81 (10 TPE)
(MIN:45)(MAX:85) Hands: 75->76 (5 TPE)
cover corner
(MIN:35)(MAX:70) Strength: 70
(MIN:55)(MAX:85) Agility: 80->81 (10 TPE)
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:85) Intelligence: 75
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:70) Tackling: 67
(MIN:70)(MAX:100) Speed: 99
(MIN:45)(MAX:85) Hands: 75->76 (5 TPE)
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 75
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)
Total TPE: 820->835
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Predictions 29-4 +3 TPE
PT 29-1 +3 TPE
AC 211 +2 TPE
Weekly Training +5 TPE
TPE Earned: 15
Previously Banked TPE: 1
TPE Spent: 15
TPE Banked: 1
Adjusted Attributes & Traits:
(MIN:55)(MAX:85) Agility: 80->81 (10 TPE)
(MIN:45)(MAX:85) Hands: 75->76 (5 TPE)
cover corner
(MIN:35)(MAX:70) Strength: 70
(MIN:55)(MAX:85) Agility: 80->81 (10 TPE)
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:85) Intelligence: 75
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:70) Tackling: 67
(MIN:70)(MAX:100) Speed: 99
(MIN:45)(MAX:85) Hands: 75->76 (5 TPE)
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 75
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)
Total TPE: 820->835
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point