Thanks for catching that, I meant to switch back over to Competitiveness after getting Agility 60 but forgot to do it. Sorry for the mix up.
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
+2 (Activity Check #245)
+5 (Weekly Training)
+3 (Week 9 Predictions)
+1 (Week 10 Predictions)
+2 (Week 11 Predictions)
+3 (PT #3 - 7 Weeks Down)
Total TPE:
2083
Total APE:
1024
Adjusted Attributes:
16 TPE Available
Unbank 12 TPE
Banked -12 (12->0)
28 TPE Available
Competitiveness +20 (60->70)
Endurance +8 (50->54)
New Totals:
(MIN:40)(MAX:65) Strength: 41
(MIN:35)(MAX:60) Agility: 60
(MIN:60)(MAX:95) Arm: 95
(MIN:65)(MAX:100) Intelligence: 100
(MIN:55)(MAX:90) Throwing Accuracy: 90
(MIN:1)(MAX:1) Tackling: 1
(MIN:45)(MAX:75) Speed: 70
(MIN:1)(MAX:1) Hands: 1
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:75) Endurance: 54
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:80) Competitiveness: 70
Banked: 0
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 70 Speed, 60 Agility) (Costs: 50 TPE)
Purchased Traits:
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
+2 (Activity Check #245)
+5 (Weekly Training)
+3 (Week 9 Predictions)
+1 (Week 10 Predictions)
+2 (Week 11 Predictions)
+3 (PT #3 - 7 Weeks Down)
Total TPE:
2083
Total APE:
1024
Adjusted Attributes:
16 TPE Available
Unbank 12 TPE
Banked -12 (12->0)
28 TPE Available
Competitiveness +20 (60->70)
Endurance +8 (50->54)
New Totals:
(MIN:40)(MAX:65) Strength: 41
(MIN:35)(MAX:60) Agility: 60
(MIN:60)(MAX:95) Arm: 95
(MIN:65)(MAX:100) Intelligence: 100
(MIN:55)(MAX:90) Throwing Accuracy: 90
(MIN:1)(MAX:1) Tackling: 1
(MIN:45)(MAX:75) Speed: 70
(MIN:1)(MAX:1) Hands: 1
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:75) Endurance: 54
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:80) Competitiveness: 70
Banked: 0
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 70 Speed, 60 Agility) (Costs: 50 TPE)
Purchased Traits:
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)