Pre Regression
3 TPE - S32 Training Camp
2 TPE - AC #233
2 TPE - AC #234
2 TPE - AC #235
2 TPE - AC #236
2 TPE - AC #237
2 TPE - AC #238
2 TPE - AC #239
7 TPE - S32 Mock
3 TPE - Week 5 Predictions
5 TPE - S32 Offseason PT
3 TPE - PT #1
2 TPE - Week 6 Predictions
3 TPE - PT #2
2 TPE - Week 7 Predictions
3 TPE - Week 11 Predictions
3 TPE - PT #3
1 TPE - Week 12 Predictions
3 TPE - Week 13 Predictions
3 TPE - PT #4
3 TPE - Week 14 Predictions
2 TPE - Week 15 Predictions
3 TPE - PT #5
3 TPE - Week 16 Predictions
10 TPE - Season 32 Predictions
1 TPE - S32 Playoff Predictions
761 + 77 = 838
TPE Available: 11 +77 = 88
30% Regression = 838 - 253 = 759
Regression
TPE Available: 88 -> 2 (86)
(MIN:60)(MAX:95) Strength: 95 (MAX)
(MIN:50)(MAX:80) Agility: 74
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 80 -> 76 (20)
(MIN:45)(MAX:70) Speed: 70 (MAX)
(MIN:20)(MAX:50) Hands: 50 (MAX) -> 20 (30)
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 78 -> 70 (40)
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 75 -> 70 (25)
Purchased Traits: Bull Rusher, Speed Rusher -> No Speed Rusher (50)
Post Regression
3 TPE - S33 Training Camp
2 TPE - AC #240
5 TPE - Free Holiday Training
759 +10 = 769
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Available: 12 -> 2
(MIN:60)(MAX:95) Strength: 95 (MAX)
(MIN:50)(MAX:80) Agility: 74
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 76 -> 77
(MIN:45)(MAX:70) Speed: 70 (MAX)
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 70 -> 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 70
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Purchased Traits: Bull Rusher
3 TPE - S32 Training Camp
2 TPE - AC #233
2 TPE - AC #234
2 TPE - AC #235
2 TPE - AC #236
2 TPE - AC #237
2 TPE - AC #238
2 TPE - AC #239
7 TPE - S32 Mock
3 TPE - Week 5 Predictions
5 TPE - S32 Offseason PT
3 TPE - PT #1
2 TPE - Week 6 Predictions
3 TPE - PT #2
2 TPE - Week 7 Predictions
3 TPE - Week 11 Predictions
3 TPE - PT #3
1 TPE - Week 12 Predictions
3 TPE - Week 13 Predictions
3 TPE - PT #4
3 TPE - Week 14 Predictions
2 TPE - Week 15 Predictions
3 TPE - PT #5
3 TPE - Week 16 Predictions
10 TPE - Season 32 Predictions
1 TPE - S32 Playoff Predictions
761 + 77 = 838
TPE Available: 11 +77 = 88
30% Regression = 838 - 253 = 759
Regression
TPE Available: 88 -> 2 (86)
(MIN:60)(MAX:95) Strength: 95 (MAX)
(MIN:50)(MAX:80) Agility: 74
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 80 -> 76 (20)
(MIN:45)(MAX:70) Speed: 70 (MAX)
(MIN:20)(MAX:50) Hands: 50 (MAX) -> 20 (30)
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 78 -> 70 (40)
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 75 -> 70 (25)
Purchased Traits: Bull Rusher, Speed Rusher -> No Speed Rusher (50)
Post Regression
3 TPE - S33 Training Camp
2 TPE - AC #240
5 TPE - Free Holiday Training
759 +10 = 769
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Available: 12 -> 2
(MIN:60)(MAX:95) Strength: 95 (MAX)
(MIN:50)(MAX:80) Agility: 74
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 76 -> 77
(MIN:45)(MAX:70) Speed: 70 (MAX)
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 70 -> 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 70
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Purchased Traits: Bull Rusher
LeBong's first ISFL Sack