Updated!
Total TPE: 611
TPE Banked: 2
Total TPE: 611
TPE Banked: 2
Vertical Threat TE
Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC#195 + 2 TPE 1M Weekly Training + 5 TPE Week 5 Predictions + 1 TPE Week 6 Predictions + 1 TPE Week 7 Predictions + 1 TPE PT1 - First Impressions + 3 TPE TPE Earned = 13 TPE Banked = 0 Total = 624 Adjusted Attributes & Traits: TPE Available: 2 (MIN:40)(MAX:80) Strength: 70 (MIN:45)(MAX:85) Agility: 80 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:80) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:55)(MAX:90) Speed: 80 (MIN:50)(MAX:85) Hands: 80 (MIN:20)(MAX:50) Pass Blocking: 35 (MIN:20)(MAX:50) Run Blocking: 44 (MIN:50)(MAX:90) Endurance: 74 > 77 (15 TPE) (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 35 Available Traits: ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE) Athlete (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: ReceivingTE (150TPE) TPE Spent: 624 Banked: 0
Vertical Threat TE
Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC#196 + 2 TPE 1M Weekly Training + 5 TPE Week 8 Predictions + 2 TPE Week 9 Predictions + 4 TPE Week 10 Predictions + 3 TPE PT2 - Host City + 3 TPE TPE Earned = 19 TPE Banked = 0 Total = 643 Adjusted Attributes & Traits: TPE Available: 4 (MIN:40)(MAX:80) Strength: 70 (MIN:45)(MAX:85) Agility: 80 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:80) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:55)(MAX:90) Speed: 80 (MIN:50)(MAX:85) Hands: 80 (MIN:20)(MAX:50) Pass Blocking: 35 (MIN:20)(MAX:50) Run Blocking: 44 (MIN:50)(MAX:90) Endurance: 77 > 80 (15 TPE) (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 35 Available Traits: ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE) Athlete (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: ReceivingTE (150TPE) Total TPE: 643 TPE Spent: 639 Banked: 4
Vertical Threat TE
Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC#197 + 2 TPE 1M Weekly Training + 5 TPE Week 11 Predictions + 2 TPE Week 12 Predictions + 2 TPE Week 13 Predictions + 2 TPE PT3 - Halfway There + 3 TPE TPE Earned = 16 TPE Banked = 4 Total = 659 Adjusted Attributes & Traits: TPE Available: 5 (MIN:40)(MAX:80) Strength: 70 (MIN:45)(MAX:85) Agility: 80 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:80) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:55)(MAX:90) Speed: 80 (MIN:50)(MAX:85) Hands: 80 (MIN:20)(MAX:50) Pass Blocking: 35 > 40 (5 TPE) (MIN:20)(MAX:50) Run Blocking: 44 (MIN:50)(MAX:90) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 35 > 50 (15 TPE) Available Traits: ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE) Athlete (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: ReceivingTE (150TPE) Total TPE: 659 TPE Spent: 659 Banked: 0
03-05-2021, 04:54 PM
(This post was last modified: 03-16-2021, 10:19 AM by CementHands.)
Vertical Threat TE
Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC#198 + 2 TPE 500k Weekly Training + 3 TPE Week 14 Predictions + 3 TPE Week 15 Predictions + 3 TPE PT4 - Superstar + 3 TPE Week 16 Predictions + 2 TPE AC#200 + 2 TPE 500k Weekly Training + 3 TPE S28 Training Camp + 5 TPE PT5 - Highlight Reel + 3 TPE TPE Earned = 29 TPE Banked = 0 Total = 688 Adjusted Attributes & Traits: TPE Available: 5 (MIN:40)(MAX:80) Strength: 70 (MIN:45)(MAX:85) Agility: 80 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:80) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:55)(MAX:90) Speed: 80 > 82 (20 TPE) (MIN:50)(MAX:85) Hands: 80 (MIN:20)(MAX:50) Pass Blocking: 40 > 46 (6 TPE) (MIN:20)(MAX:50) Run Blocking: 44 (MIN:50)(MAX:90) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 50 Available Traits: ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE) Athlete (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: ReceivingTE (150TPE) Total TPE: 688 TPE Spent: 685 Banked: 3
UPDATED!
Total: 688 Banked: 3 [OPTION]===========================================
[OPTION]Regular Season Stats
[OPTION]S21 - LON - 12 GP | 30 Rec | 368 Yards | 3 TD
[OPTION]S22 - LON - 14 GP | 62 Rec | 797 Yards | 5 TD
[OPTION]S23 - BAL - 16 GP | 46 Rec | 696 Yards | 7 TD
[OPTION]S24 - BAL - 16 GP | 60 Rec | 1014 Yards | 8 TD
[OPTION]===========================================
[OPTION]Post Season Stats
[OPTION]S22 - LON - 2 GP | 9 Rec | 68 Yards | 0 TD
[OPTION]===========================================
[OPTION]Trophy Case/Achievements:
[OPTION]His first catch ever in the DSFL was a TD
[OPTION]His first catch ever in the NSFL was a TD
[OPTION]Longest Catch in London Royals' Franchise History (S21, Wk9)
[OPTION]Most receiving TDs in London Royals' Franchise History (S21)
Vertical Threat TE
Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC#201 + 2 TPE S27 Ultimus Week + 10 TPE TPE Earned = 12 TPE Banked =3 Total = 700 Adjusted Attributes & Traits: TPE Available: 15 (MIN:40)(MAX:80) Strength: 70 (MIN:45)(MAX:85) Agility: 80 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:80) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:55)(MAX:90) Speed: 82 > 83 (10 TPE) (MIN:50)(MAX:85) Hands: 80 (MIN:20)(MAX:50) Pass Blocking: 46 (MIN:20)(MAX:50) Run Blocking: 44 (MIN:50)(MAX:90) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 50 Available Traits: ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE) Athlete (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: ReceivingTE (150TPE) Total TPE: 700 TPE Spent: 695 Banked: 5 |
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