Updated!
Total: 1086
Bank: 1
Total: 1086
Bank: 1
Activity check +2 TPE
Weekly training free +5 TPE Week 1 predictions +2 TPE Week 2 predictions +2 TPE Offseason point task +5 TPE free TPE +3 TPE new TPE: 19 TPE total TPE: 1105 TPE banked TPE: 0 TPE Competitiveness +20 TPE (74 to 78) DE Speed rusher: (MIN:55)(MAX:85) Strength: 85 (MIN:55)(MAX:95) Agility: 95 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 85 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 78 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: SpeedRusher (100 TPE) Competitor (50 TPE) Perceptive (50 TPE) Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point
Activity check +2 TPE
Weekly training +5 TPE Week 3 predictions +2 TPE Week 4 predictions +3 TPE Week 5 predictions +3 TPE Week 6 predictions +2 TPE PT1 +3 TPE new TPE: 20 TPE total TPE: 1125 TPE banked TPE: 0 TPE Competitiveness +20 TPE (78 to 81) DE Speed rusher: (MIN:55)(MAX:85) Strength: 85 (MIN:55)(MAX:95) Agility: 95 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 85 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 81 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: SpeedRusher (100 TPE) Competitor (50 TPE) Perceptive (50 TPE) Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point
Activity check +2 TPE
Weekly training +5 TPE Week 7 predictions +3 TPE Week 8 predictions +3 TPE PT2 +3 TPE new TPE: 16 TPE total TPE: 1141 TPE banked TPE: 6 TPE Competitiveness +10 TPE (81 to 82) DE Speed rusher: (MIN:55)(MAX:85) Strength: 85 (MIN:55)(MAX:95) Agility: 95 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 85 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 82 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: SpeedRusher (100 TPE) Competitor (50 TPE) Perceptive (50 TPE) Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point
Activity check +2 TPE
Weekly training +5 TPE Week 9 predictions +3 TPE Week 10 predictions +2 TPE PT3 +3 TPE Week 12 predictions +3 TPE new TPE: 18 TPE total TPE: 1159 TPE banked TPE: 4 TPE Competitiveness +20 TPE (82 to 84) DE Speed rusher: (MIN:55)(MAX:85) Strength: 85 (MIN:55)(MAX:95) Agility: 95 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 85 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 84 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: SpeedRusher (100 TPE) Competitor (50 TPE) Perceptive (50 TPE) Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point |
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