Pre Regression Update
Starting TPE: 940
Starting bank: 0
TPE Earned:
Fantasy +1 TPE
W16 Predictions +3 TPE
PT5 +3 TPE
Season Predictions +4 TPE
Playoff Predictions +3 TPE
Final TPE: 954
Final Bank: 14
Regression
S25, 40% Regression
954*.6= 572.4=573.
381 TPE to regress
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Available TPE:
(MIN:55)(MAX:90) Strength: 90 -> 80 -100 TPE
(MIN:60)(MAX:90) Agility: 87 ->80 -70 TPE
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80 ->70 -50 TPE
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 90
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 70
Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
381 TPE to regress
-14 TPE from bank
-100 TPE Strength 90 -> 80
-70 TPE Agility 87 -> 80
-50 TPE Remove Perceptive
-100 TPE Tackling 90-> 80
-50 TPE Intelligence 80 -> 70
384 TPE Regressed Total
New Total TPE: 559
Bank: 3
Post Regression Update
Starting TPE: 559
Starting bank: 3
TPE Earned:
AC #256 +2 TPE
WT256 and T6 Equipment +35 TPE
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Available TPE:
(MIN:55)(MAX:90) Strength: 80 -> 84 +40 TPE
(MIN:60)(MAX:90) Agility: 80
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 80
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 70
Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
New Total TPE: 596
Bank: 0
Starting TPE: 940
Starting bank: 0
TPE Earned:
Fantasy +1 TPE
W16 Predictions +3 TPE
PT5 +3 TPE
Season Predictions +4 TPE
Playoff Predictions +3 TPE
Final TPE: 954
Final Bank: 14
Regression
S25, 40% Regression
954*.6= 572.4=573.
381 TPE to regress
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Available TPE:
(MIN:55)(MAX:90) Strength: 90 -> 80 -100 TPE
(MIN:60)(MAX:90) Agility: 87 ->80 -70 TPE
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80 ->70 -50 TPE
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 90
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 70
Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
381 TPE to regress
-14 TPE from bank
-100 TPE Strength 90 -> 80
-70 TPE Agility 87 -> 80
-50 TPE Remove Perceptive
-100 TPE Tackling 90-> 80
-50 TPE Intelligence 80 -> 70
384 TPE Regressed Total
New Total TPE: 559
Bank: 3
Post Regression Update
Starting TPE: 559
Starting bank: 3
TPE Earned:
AC #256 +2 TPE
WT256 and T6 Equipment +35 TPE
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Available TPE:
(MIN:55)(MAX:90) Strength: 80 -> 84 +40 TPE
(MIN:60)(MAX:90) Agility: 80
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 80
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 70
Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
New Total TPE: 596
Bank: 0