total = 575; banked = 0
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point TPE Earned: (589 Points) Activity Check #189 +2TPE Weekly Training 12/28 +5TPE S26 PT 4 +3TPE S26 Week 13 Prediction +1TPE S26 Week 14 Prediction +3TPE Total TPE Earned This Update: 14 Spend 10 TPE 82->83 TPE Available: 14 (MAX: 80) Strength: 80 (MAX: 90) Agility: 85 (MAX: 25) Arm: 1 (MAX: 80) Intelligence: 70 (MAX: 25) Throwing Accuracy: 1 (MAX: 90) Tackling: 82->83 (MAX: 90) Speed: 90 (MAX: 50) Hands: 50 (MAX: 25) Pass Blocking: 1 (MAX: 25) Run Blocking: 1 (MAX:100) Endurance: 77 (MAX: 25) Kick Power: 1 (MAX: 25) Kick Accuracy: 1
SIM MIGRATION UPDATE
NEW ARCHETYPE: PASS RUSHER *HAD SPEED RUSHER Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point TPE Earned: (615 Points) Activity Check #190 +2TPE Weekly Training 1/4 +5TPE S26 Week 15 Predictions +2TPE S26 Week 16 Predictions +3TPE S26 Predictions +8TPE S26 PT5 +3TPE S26 Fantasy Claim +3TPE Total TPE Earned This Update: 26 Adjusted Attributes & Traits: Strength: 50 -> 80 (90 TPE) Agility: 55 -> 85 (130 TPE) Intelligence: 40 -> 65 (40 TPE) Tackling: 45 -> 80 (95 TPE) Speed: 55 -> 90 (180 TPE) Hands: 20 -> 40 (20 TPE) Endurance: 40 -> 71 (55 TPE) TPE Available: 5 (MIN:50)(MAX:85) Strength: 50->80 (MIN:55)(MAX:90) Agility: 55 ->85 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:75) Intelligence: 40->65 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:45)(MAX:85) Tackling: 45->80 *EDIT accidentally put 65 instead of 80 (MIN:55)(MAX:90) Speed: 55->90 (MIN:20)(MAX:50) Hands: 20->40 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 40->71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:90) Competitiveness: 50 Available Traits: ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE) Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Purchased Traits: Total TPE: 615
01-10-2021, 12:48 AM
(This post was last modified: 01-11-2021, 01:34 PM by Revolution5.)
Im assuming you mean pass rusher for LB.
total = 615 (575+26 + 14), banked = 65
ARCHETYPE: PASS RUSHER
Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point TPE Earned: (658 Points) S26 Playoff Predictions +1 TPE Activity Check #191 +2TPE S27 ISFL Training Camp +5TPE 1/11 Weekly Training +5TPE S27 Tier 6 Equipment +30TPE Total TPE Earned This Update: 43 Adjusted Attributes & Traits: Spend 40 TPE on 4 Agility 85->89 TPE Available: 48 (MIN:50)(MAX:85) Strength: 80 (MIN:55)(MAX:90) Agility: 85->89 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:75) Intelligence: 65 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:45)(MAX:85) Tackling: 80 (MIN:55)(MAX:90) Speed: 90 (MIN:20)(MAX:50) Hands: 40 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:90) Competitiveness: 50 Available Traits: ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE) Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Purchased Traits: Total TPE: 658
01-16-2021, 06:24 PM
(This post was last modified: 01-16-2021, 06:26 PM by Revolution5.)
Last week i did not have a tool to check the player swap. I do now.
Total 658, banked = 8. https://tracker.sim-football.com/static/...ilder.html See picture below for build.
ARCHETYPE: PASS RUSHER
Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point TPE Earned: (683 Points) Activity Check #192 + 2TPE Weekly Training 1/18/21 +5TPE S26 UW Task +10TPE ISFL S27 Draft +8TPE Total TPE Earned This Update: 25 Adjusted Attributes & Traits: Spend 10 TPE Agility 89->90 Spend 22 TPE Competitiveness 50->61 TPE Available: 1 (MIN:50)(MAX:85) Strength: 80 (MIN:55)(MAX:90) Agility: 89->90 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:75) Intelligence: 65 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:45)(MAX:85) Tackling: 80 (MIN:55)(MAX:90) Speed: 90 (MIN:20)(MAX:50) Hands: 40 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:90) Competitiveness: 50->61 Available Traits: ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE) Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Purchased Traits: Total TPE: 683
ARCHETYPE: PASS RUSHER
Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point TPE Earned: (698 Points) Activity Check #193 +2TPE Weekly Training 1/28 +5TPE S27 Offseason Trivia +5TPE S27 Week 1 Predictions +3TPE Total TPE Earned This Update: Adjusted Attributes & Traits: Spend 16 TPE Competitiveness 61->69 TPE Available: 0 (MIN:50)(MAX:85) Strength: 80 (MIN:55)(MAX:90) Agility: 90 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:75) Intelligence: 65 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:45)(MAX:85) Tackling: 80 (MIN:55)(MAX:90) Speed: 90 (MIN:20)(MAX:50) Hands: 40 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:90) Competitiveness: 61->69 Available Traits: SpeedRusher (req. 90 Agility, 80 Competitiveness) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE) Purchased Traits: Total TPE: 698 |
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