08-05-2022, 08:41 AM
(This post was last modified: 08-12-2022, 01:50 PM by katarn22. Edited 5 times in total.)
TPE Earned:
Activity Check #270 +2 TPE
Activity Check #271 +2 TPE
Weekly Training +5 TPE
Weekly Training +5 TPE
Week 13 Predictions +2 TPE
Week 14 Predictions +2 TPE
Week 15 Predictions +3 TPE
(S36) - PT #4 - Weather Delay +3 TPE
Week 16 Predictions +2 TPE
(S36) - PT #5 - Election Season +3 TPE
(S36) ISFL Season Predictions +11 TPE
S36 Playoff Predictions +3 TPE
S36 Fantasy Football +3 TPE
TPE Pending:
(S37) ISFL and DSFL Most Outstanding Player (MOP) Awards Ballot +1 TPE
(S37) First Rounders TPE to be determined
Adjusted Attributes:
Player Attributes
TPE Banked: 46
TPE Spent: 520
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
(MIN:35)(MAX:75) Strength: 70
(MIN:55)(MAX:85) Agility: 80
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:85) Intelligence: 76
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:70) Tackling: 50
(MIN:70)(MAX:100) Speed: 90
(MIN:45)(MAX:85) Hands: 70
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 71
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
Total TPE: 566
REGRESSION
Post-Regression TPE Earned:
Activity Check #272 +2 TPE
Weekly Training +5 TPE
T6 Equipment +30 TPE
S37 Training Camp +3 TPE
Post-regression TPE banked: 41
Post-regression TPE total: 267
TPE Pending:
(S37) ISFL and DSFL Most Outstanding Player (MOP) Awards Ballot +1 TPE
(S37) First Rounders TPE to be determined
Adjusted Attributes:
Endurance: 63 --> 71 (-19 TPE)
Agility: 70 --> 74 (-20 TPE)
Player Attributes
TPE Banked: 2
TPE Spent: 265
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
(MIN:35)(MAX:75) Strength: 50
(MIN:55)(MAX:85) Agility: 74
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:85) Intelligence: 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:70) Tackling: 50
(MIN:70)(MAX:100) Speed: 85
(MIN:45)(MAX:85) Hands: 45
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 35
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
Total TPE: 267
Activity Check #270 +2 TPE
Activity Check #271 +2 TPE
Weekly Training +5 TPE
Weekly Training +5 TPE
Week 13 Predictions +2 TPE
Week 14 Predictions +2 TPE
Week 15 Predictions +3 TPE
(S36) - PT #4 - Weather Delay +3 TPE
Week 16 Predictions +2 TPE
(S36) - PT #5 - Election Season +3 TPE
(S36) ISFL Season Predictions +11 TPE
S36 Playoff Predictions +3 TPE
S36 Fantasy Football +3 TPE
TPE Pending:
(S37) ISFL and DSFL Most Outstanding Player (MOP) Awards Ballot +1 TPE
(S37) First Rounders TPE to be determined
Adjusted Attributes:
Player Attributes
TPE Banked: 46
TPE Spent: 520
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
(MIN:35)(MAX:75) Strength: 70
(MIN:55)(MAX:85) Agility: 80
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:85) Intelligence: 76
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:70) Tackling: 50
(MIN:70)(MAX:100) Speed: 90
(MIN:45)(MAX:85) Hands: 70
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 71
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
Total TPE: 566
REGRESSION
Post-Regression TPE Earned:
Activity Check #272 +2 TPE
Weekly Training +5 TPE
T6 Equipment +30 TPE
S37 Training Camp +3 TPE
Post-regression TPE banked: 41
Post-regression TPE total: 267
TPE Pending:
(S37) ISFL and DSFL Most Outstanding Player (MOP) Awards Ballot +1 TPE
(S37) First Rounders TPE to be determined
Adjusted Attributes:
Endurance: 63 --> 71 (-19 TPE)
Agility: 70 --> 74 (-20 TPE)
Player Attributes
TPE Banked: 2
TPE Spent: 265
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
(MIN:35)(MAX:75) Strength: 50
(MIN:55)(MAX:85) Agility: 74
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:85) Intelligence: 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:70) Tackling: 50
(MIN:70)(MAX:100) Speed: 85
(MIN:45)(MAX:85) Hands: 45
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 35
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
Total TPE: 267