1050 TPE, 20 banked
07-01-2021, 04:39 AM
(This post was last modified: 07-15-2021, 04:52 AM by ConnorM123.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 1112 Activity Check + 2 TPE Weekly Training + 5 TPE Season Predictions + 9 TPE Fantasy + 5 TPE W16 Predictions + 3 TPE Playoff Predictions + 1 TPE Activity Check (2) + 2 TPE Weekly Training(2) + 5 TPE T6 Equipment + 30 TPE Adjusted Attributes & Traits : Agility (91-95) + 60 TPE Intelligence (70-75) + 25 TPE TPE Banked: 2 (MAX:85) Strength: 85 (MAX:95) Agility: 95 (MAX:1) Arm: 1 (MAX:75) Intelligence: 75 (MAX:1) Throwing Accuracy: 1 (MAX:85) Tackling: 85 (MAX:80) Speed: 80 (MAX:60) Hands: 60 (MAX:1) Pass Blocking: 1 (MAX:1) Run Blocking: 1 (MAX:80) Endurance: 80 (MAX:1) Kick Power: 1 (MAX:1) Kick Accuracy: 1 (MAX:85) Competitiveness: 80 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE)
07-14-2021, 04:55 AM
(This post was last modified: 07-15-2021, 04:57 AM by ConnorM123.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 1139 Activity Check + 2 TPE Weekly Training + 5 TPE Mock Draft + 7 TPE Ultimus Week + 10 TPE PT 5 + 3 TPE Adjusted Attributes & Traits : TPE Banked: 29 (MAX:85) Strength: 85 (MAX:95) Agility: 95 (MAX:1) Arm: 1 (MAX:75) Intelligence: 75 (MAX:1) Throwing Accuracy: 1 (MAX:85) Tackling: 85 (MAX:80) Speed: 80 (MAX:60) Hands: 60 (MAX:1) Pass Blocking: 1 (MAX:1) Run Blocking: 1 (MAX:80) Endurance: 80 (MAX:1) Kick Power: 1 (MAX:1) Kick Accuracy: 1 (MAX:85) Competitiveness: 80 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 1151 Activity Check + 2 TPE Weekly Training + 5 TPE Offseason PT + 5 TPE Adjusted Attributes & Traits : Competitiveness (80-84) + 40 TPE TPE Banked: 1 (MAX:85) Strength: 85 (MAX:95) Agility: 95 (MAX:1) Arm: 1 (MAX:75) Intelligence: 75 (MAX:1) Throwing Accuracy: 1 (MAX:85) Tackling: 85 (MAX:80) Speed: 80 (MAX:60) Hands: 60 (MAX:1) Pass Blocking: 1 (MAX:1) Run Blocking: 1 (MAX:80) Endurance: 80 (MAX:1) Kick Power: 1 (MAX:1) Kick Accuracy: 1 (MAX:85) Competitiveness: 84 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE)
07-26-2021, 03:55 AM
(This post was last modified: 07-29-2021, 03:41 AM by ConnorM123. Edited 1 time in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 1172 W2 Predictions + 3 TPE W3 Predictions + 2 TPE W4 predictions + 2 TPE Activity Check + 2 TPE Weekly Training + 5 TPE W5 predictions + 3 TPE W6 Predictions + 2 TPE Adjusted Attributes & Traits : Competitiveness (84-85) + 10 TPE TPE Banked: 10 (MAX:85) Strength: 85 (MAX:95) Agility: 95 (MAX:1) Arm: 1 (MAX:75) Intelligence: 75 (MAX:1) Throwing Accuracy: 1 (MAX:85) Tackling: 85 (MAX:80) Speed: 80 (MAX:60) Hands: 60 (MAX:1) Pass Blocking: 1 (MAX:1) Run Blocking: 1 (MAX:80) Endurance: 80 (MAX:1) Kick Power: 1 (MAX:1) Kick Accuracy: 1 (MAX:85) Competitiveness: 85 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE)
08-03-2021, 03:55 AM
(This post was last modified: 08-06-2021, 04:17 AM by ConnorM123. Edited 2 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 1184 Activity Check + 2 TPE Weekly Training + 5 TPE W9 predictions + 2 TPE PT2 + 3 TPE Adjusted Attributes & Traits : TPE Banked: 22 (MAX:85) Strength: 85 (MAX:95) Agility: 95 (MAX:1) Arm: 1 (MAX:75) Intelligence: 75 (MAX:1) Throwing Accuracy: 1 (MAX:85) Tackling: 85 (MAX:80) Speed: 80 (MAX:60) Hands: 60 (MAX:1) Pass Blocking: 1 (MAX:1) Run Blocking: 1 (MAX:80) Endurance: 80 (MAX:1) Kick Power: 1 (MAX:1) Kick Accuracy: 1 (MAX:85) Competitiveness: 85 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) |
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