546 TPE, 1 banked
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: Week 3 Predictions + 3 Week 4 Predictions + 2 Week 5 Predictions + 2 Week 6 Predictions + 3 PT1 + 3 Week 7 predictions + 2 Week 8 Predictions + 2 Week 9 Predictions + 3 PT2 + 3 AC204 + 2 Weekly Training + 5 TPE Available: 1 banked + 30 earned - 30 spent = 1 banked for next update Adjusted Attributes: SPEED: 90 >>> 92 Player Attributes: (MIN:35)(MAX:70) Strength: 70 (MIN:55)(MAX:85) Agility: 75 (MIN:1)(MAX:1) Arm: 1 (MIN:55)(MAX:85) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:35)(MAX:70) Tackling: 70 (MIN:70)(MAX:100) Speed: 92 (MIN:45)(MAX:85) Hands: 75 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 35 Purchased Traits: ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE) Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE) Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC206 +2 weekly training +5 TPE Available: 1 + 7 earned = 8 banked Adjusted Attributes: Player Attributes: (MIN:35)(MAX:70) Strength: 70 (MIN:55)(MAX:85) Agility: 75 (MIN:1)(MAX:1) Arm: 1 (MIN:55)(MAX:85) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:35)(MAX:70) Tackling: 70 (MIN:70)(MAX:100) Speed: 92 (MIN:45)(MAX:85) Hands: 75 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 35 Purchased Traits: ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE) Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE) Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: Wk 10 predictions + 2 wk 11 predictions + 2 wk 12 predictions + 2 PT 3 + 3 Wk 13 predictions + 2 wk 14 predictions + 2 wk 15 predictions + 2 wk 16 predictions + 3 Season predictions + 11 PT 5 + 3 S28 Ultimus Week + 10 AC 2019 + 2 Training Camp + 5 Weekly Training + 5 Tier 6 equipment + 30 Mock Draft +6 8 banked + 90 earned = 98 to spend - 95 = 3 banked Adjusted Attributes: SPEED: 92 >> 97 (95 TPE) Player Attributes: (MIN:35)(MAX:70) Strength: 70 (MIN:55)(MAX:85) Agility: 75 (MIN:1)(MAX:1) Arm: 1 (MIN:55)(MAX:85) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:35)(MAX:70) Tackling: 70 (MIN:70)(MAX:100) Speed: 97 (MIN:45)(MAX:85) Hands: 75 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 35 Purchased Traits: ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE) Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE) Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: S28 offseason task + 5 AC210 + 2 3 free TPE + 3 Free Weekly Training + 5 3 banked + 15 earned = 18 banked Adjusted Attributes: Player Attributes: (MIN:35)(MAX:70) Strength: 70 (MIN:55)(MAX:85) Agility: 75 (MIN:1)(MAX:1) Arm: 1 (MIN:55)(MAX:85) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:35)(MAX:70) Tackling: 70 (MIN:70)(MAX:100) Speed: 97 (MIN:45)(MAX:85) Hands: 75 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 35 Purchased Traits: ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE) Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE) Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) |
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