The Zamir slander here is so offensive :angry:
(09-23-2020, 04:18 PM)Arkz Wrote: I mean, are there some issues? Sure. But I wouldn't leave it at the feet of the HO for the vast majority of them and the issues that do exist require a lot of work to potentially fix. Arkz, don’t feel I’m going after you specifically here, because you’re hardly the first person to say this in these comments, but I don’t think I “Shit all over” anyone or anything in this. I suggested there are fundamental structural issues that the entrenched elite of the league will fight tooth and nail to keep in place, choosing to instead create fun new activities rather than address issues. The more people that come in here and cry because I said I don’t get why others spend their money in Dotts, the more it takes away from my original point. I understand that it took caltroit, Mith, and the rest of that team an incredible amount of time and effort to make them and that people enjoy buying them, but it’s not the focus of this article. They are mentioned because I believe that the use of new features as a method to avoid structurally reworking parts of the league structure that have been outgrown is now standard practice. Believe it or not, the ultra rich are not the wealth inequality I reference. Infinite, Isa, Steg, and Tesla made their money through making content. There’s a class of players who subsist as max earners solely off of league jobs, which is why I call into question non-transparent hiring processes, conflicts of interests, and scarcity of opportunities for players to get hired for jobs. Not because I think infinite and Steg need their HO salaries lol.
While I get that gucci, and I think your heart is in the right place, we can do both. Its not an 'this or that' type of situation where the time spent on Dotts was taken away from solving other issues.
Other folks have spoken about the necessity of the Auditing team already, so let's talk about the solution to your issue. If the problem is that people doing jobs are able to max earn off their job salary, or at least get close to it, the solution is either no one gets paid for doing a league job, or equip/training costs scale with whatever their job salary is. Figuring that out and monitoring it would probably be another league job, which is kind of funny, but at the end of the day I think the issue is that people aren't going to volunteer without some sort of benefit. While I know there's some altruistic members of our community that want to help for no or small reward, the amount of people volunteering would drop way down. You'd have like five Updaters trying to keep the league going. That just isn't sustainable. (09-23-2020, 04:17 PM)Bigred1580 Wrote:(09-23-2020, 11:06 AM)gucci Wrote: Imagine thinking that answering a real NFL combine question is inappropriate in a sim football league. The question does not exist to judge people based on their answer, rather to judge the people who consider themselves too dignified to answer the question at all. I understand why people are offended, if you don’t understand why I keep it to filter out players that won’t enjoy a certain locker room environment, then I’d suggest you are lost. (09-23-2020, 04:52 PM)gucci Wrote:(09-23-2020, 04:17 PM)Bigred1580 Wrote:(09-23-2020, 11:06 AM)gucci Wrote: Imagine thinking that answering a real NFL combine question is inappropriate in a sim football league. The question does not exist to judge people based on their answer, rather to judge the people who consider themselves too dignified to answer the question at all. If you make a locker room culture that has an environment that will offend people, then that is an even bigger problem. (09-23-2020, 04:53 PM)Bigred1580 Wrote:(09-23-2020, 04:52 PM)gucci Wrote:(09-23-2020, 04:17 PM)Bigred1580 Wrote:(09-23-2020, 11:06 AM)gucci Wrote: Imagine thinking that answering a real NFL combine question is inappropriate in a sim football league. The question does not exist to judge people based on their answer, rather to judge the people who consider themselves too dignified to answer the question at all. It offends about 3-4 people per 100, usually after someone else tells them to be offended in my experience. In a 270 person class, a single player was offended. It’s not an offensive environment, but it’s also not for the easily offended. Idk what to say, except everyone in there ends up loving it. (09-23-2020, 04:42 PM)gucci Wrote: There’s a class of players who subsist as max earners solely off of league jobs, which is why I call into question non-transparent hiring processes, conflicts of interests, and scarcity of opportunities for players to get hired for jobs. Hi that's me. Hell I'm on my second player that is subsisting entirely off the money I earned circa S5-S14ish, yeah it's a ton of money that you can earn if you do a lot of stuff. I was simmer, draft streamer, awards streamer, banker, sim tester/balancer, DSFL GM. Maybe other things as well that I forgot. But you want to know why I did all those things? Because I wanted the league to be a better place and I knew I could do these jobs really well. And I did them damn well and earned every penny of that fake internet money. Offseason draft and awards streams would usually be about 10 hours of work. Offseason sim file work was easily another 10 hours. Often all that happened in the same week. During the season sim work would usually take around 2 hours per sim week so about 8 hours a week. Some of that was active work some was just file converting. Sometimes it took more or less. That's not including my work as a DSFL GM or the three or so seasons I spent on sim balancing work. So yeah I might have earned $30-40m in job pay in one good season. But that also took me close to 60 hours worth of work. It would have been a whole lot less work to instead write 9 or 10 2500 word articles to get the same amount of money. It was never about the money, or "power" (wtf is sim league power???). It was about wanting to make a game that I really enjoyed be as good as it could possibly be. Hank Winchester (S25 - Current) - Scrub
Angus Winchester (S1-S12) - 4x Ultimus Champ - #2 Career Sacks - Hall of Fame
Cooter Bigsby (S14-S23) - S23 Ultimus Champ - #4 Career Yards - #4 Career TDs - 2x MVP - Hall of Fame
@gucci still wondering how to make hiring for appeals team more transparent. Am I expected to publicly shame those who weren't selected?
[OPTION]Johnny Snuggles || CB || Yellowknife Wraiths || Hall of Fame [OPTION]Height/Weight: 6'1", 205 [OPTION]Number: 21 [OPTION] Draft History: S13 #1 Overall [OPTION]=========================================== [OPTION]Trophy Case/Achievements:[OPTION] Ultimini Champs: S12 [OPTION] Defensive Rookie of the Year: S13 [OPTION] Pro Bowl: S14, S15, S16
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