Traits for QB

Gunslinger

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Gunslinger (req. 90 Arm) (Costs: 50 TPE)

Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE)

Pocket Passer

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)

Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE)

Field General

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)

Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE)

Scrambler

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Dualthreat (req. 85 Intelligence, 85 Arm, 85 Throw Accuracy) (Costs: 100 TPE)

Athlete (req. 80 Speed, 70 Competitiveness, 60 Agility) (Costs: 50 TPE)

Mobile

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Dualthreat (req. 85 Intelligence, 85 Arm, 85 Throw Accuracy) (Costs: 100 TPE)

Athlete (req. 80 Speed, 70 Competitiveness, 60 Agility) (Costs: 50 TPE)

Traits for WR

Speed Receiver

DeepThreat (req. 75 Speed, 70 Agility, 65 Hands) (Costs: 50 TPE)

Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Slot Receiver

SlotReceiver (req. 70 Speed, 80 Agility, 70 Hands) (Costs: 50 TPE)

Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Possession Receiver

SlotReceiver (req. 70 Speed, 80 Agility, 70 Hands) (Costs: 50 TPE)

Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Return Specialist

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Traits for RB

Speed Back

RawTalent (req. 60 Strength, 75 Competitiveness) (Costs: 75 TPE)

Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Receiving Back

ScatBack (req. 80 Agility, 70 Hands) (Costs: 50 TPE)

RawTalent (req. 70 Strength, 75 Competitiveness) (Costs: 50 TPE)

Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Power Back

ScatBack (req. 80 Agility, 70 Hands) (Costs: 50 TPE)

RawTalent (req. 70 Strength, 75 Competitiveness) (Costs: 50 TPE)

Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Fullback

BlockingFB (req. 80 Strength, 60 Pass Blocking, 60 Run Blocking) (Costs: 50 TPE)

Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Traits for TE

Vertical Threat

ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE)

Deep Threat (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Possession TE

ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE)

Athlete (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Blocking TE

BlockingTE (req. 80 Strength, 70 Pass Blocking, 70 Run Blocking) (Costs: 100 TPE)

Athlete (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Traits for OL

Athletic Lineman

Tenacious Blocker (req. 90 Strength, 90 Pass Blocking, 90 Run Blocking) (Costs: 150 TPE)

Role Model (req. 70 Intelligence) (Costs: 50 TPE)

Balanced Lineman

Tenacious Blocker (req. 90 Strength, 90 Pass Blocking, 90 Run Blocking) (Costs: 150 TPE)

Role Model (req. 70 Intelligence) (Costs: 50 TPE)

Mauler

Tenacious Blocker (req. 90 Strength, 90 Pass Blocking, 90 Run Blocking) (Costs: 150 TPE)

Role Model (req. 70 Intelligence) (Costs: 50 TPE)

Traits for DT

Nose Tackle

BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

All-Purpose DT

BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Interior Rusher

BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Traits for DE

Run Stuffer

BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Power Rusher

BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Speed Rusher

SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Traits for LB

Pass Rusher

SpeedRusher (req. 90 Agility, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 50 TPE)

Versatile LB

BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Coverage LB

Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 100 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Traits for CB

Cover Corner

ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)

Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Physical Corner

PressCorner (req. 75 Strength, 75 Intelligence) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)

Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Slot Corner

SlotCorner (req. 75 Speed, 75 Intelligence, 75 Tackling) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)

Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Traits for S

Center Fielder

CenterFielder (req. 85 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Ball Hawk

Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Enforcer

BoxSafety (req. 75 Strength, 75 Intelligence, 75 Tackling) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Traits for K/P

Accurate

SteelToeBoots (req. 90 Kick Power, 100 Kick Accuracy) (Costs: 150 TPE)

BionicLeg (req. 95 Kick Power, 100 Kick Accuracy) (Costs: 200 TPE)

Power

StraightShooter (req. 100 Kick Power, 90 Kick Accuracy) (Costs: 150 TPE)

LaserSights (req. 100 Kick Power, 95 Kick Accuracy) (Costs: 200 TPE)

Gunslinger

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Gunslinger (req. 90 Arm) (Costs: 50 TPE)

Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE)

Pocket Passer

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)

Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE)

Field General

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)

Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE)

Scrambler

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Dualthreat (req. 85 Intelligence, 85 Arm, 85 Throw Accuracy) (Costs: 100 TPE)

Athlete (req. 80 Speed, 70 Competitiveness, 60 Agility) (Costs: 50 TPE)

Mobile

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Dualthreat (req. 85 Intelligence, 85 Arm, 85 Throw Accuracy) (Costs: 100 TPE)

Athlete (req. 80 Speed, 70 Competitiveness, 60 Agility) (Costs: 50 TPE)

Traits for WR

Speed Receiver

DeepThreat (req. 75 Speed, 70 Agility, 65 Hands) (Costs: 50 TPE)

Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Slot Receiver

SlotReceiver (req. 70 Speed, 80 Agility, 70 Hands) (Costs: 50 TPE)

Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Possession Receiver

SlotReceiver (req. 70 Speed, 80 Agility, 70 Hands) (Costs: 50 TPE)

Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Return Specialist

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Traits for RB

Speed Back

RawTalent (req. 60 Strength, 75 Competitiveness) (Costs: 75 TPE)

Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Receiving Back

ScatBack (req. 80 Agility, 70 Hands) (Costs: 50 TPE)

RawTalent (req. 70 Strength, 75 Competitiveness) (Costs: 50 TPE)

Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Power Back

ScatBack (req. 80 Agility, 70 Hands) (Costs: 50 TPE)

RawTalent (req. 70 Strength, 75 Competitiveness) (Costs: 50 TPE)

Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Fullback

BlockingFB (req. 80 Strength, 60 Pass Blocking, 60 Run Blocking) (Costs: 50 TPE)

Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Traits for TE

Vertical Threat

ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE)

Deep Threat (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Possession TE

ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE)

Athlete (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Blocking TE

BlockingTE (req. 80 Strength, 70 Pass Blocking, 70 Run Blocking) (Costs: 100 TPE)

Athlete (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Traits for OL

Athletic Lineman

Tenacious Blocker (req. 90 Strength, 90 Pass Blocking, 90 Run Blocking) (Costs: 150 TPE)

Role Model (req. 70 Intelligence) (Costs: 50 TPE)

Balanced Lineman

Tenacious Blocker (req. 90 Strength, 90 Pass Blocking, 90 Run Blocking) (Costs: 150 TPE)

Role Model (req. 70 Intelligence) (Costs: 50 TPE)

Mauler

Tenacious Blocker (req. 90 Strength, 90 Pass Blocking, 90 Run Blocking) (Costs: 150 TPE)

Role Model (req. 70 Intelligence) (Costs: 50 TPE)

Traits for DT

Nose Tackle

BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

All-Purpose DT

BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Interior Rusher

BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Traits for DE

Run Stuffer

BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Power Rusher

BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Speed Rusher

SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Traits for LB

Pass Rusher

SpeedRusher (req. 90 Agility, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 50 TPE)

Versatile LB

BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Coverage LB

Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 100 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Traits for CB

Cover Corner

ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)

Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Physical Corner

PressCorner (req. 75 Strength, 75 Intelligence) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)

Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Slot Corner

SlotCorner (req. 75 Speed, 75 Intelligence, 75 Tackling) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)

Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Traits for S

Center Fielder

CenterFielder (req. 85 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Ball Hawk

Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Enforcer

BoxSafety (req. 75 Strength, 75 Intelligence, 75 Tackling) (Costs: 50 TPE)

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)

Competitor (req. 75 Endurance) (Costs: 50 TPE)

Traits for K/P

Accurate

SteelToeBoots (req. 90 Kick Power, 100 Kick Accuracy) (Costs: 150 TPE)

BionicLeg (req. 95 Kick Power, 100 Kick Accuracy) (Costs: 200 TPE)

Power

StraightShooter (req. 100 Kick Power, 90 Kick Accuracy) (Costs: 150 TPE)

LaserSights (req. 100 Kick Power, 95 Kick Accuracy) (Costs: 200 TPE)