06-06-2022, 03:50 PM
(This post was last modified: 06-16-2022, 04:17 PM by .Laser. Edited 6 times in total.)
PRE REGRESSION CLAIMS
AC 263 +2 TPE
WT 263 +5 TPE
Preds 35-16 +2 TPE
PT 35-5 +3 TPE
S35 Preds +14 TPE
S35 Playoff Preds +4 TPE
Total: 30
Total TPE: 1419
Career TPE: 1717
Bank: 214 -> 244
REGRESSION: 1419*.75=1064.75 rounded to 1065
1419-1065=354
POST REGRESSION CLAIMS
AC 264 +2 TPE
WT 264 +5 TPE
S36 T6 +30 TPE
Total: 37
Total TPE: 1102
Career TPE: 1754
Bank: 244 -> 281
APPLYING REGRESSION:
Endurance: 75 -> 61 (43, 43)
Agility: 70 -> 60 (20, 63)
Speed: 65 -> 60 (10, 73)
Bank: 281 -> 0 (281, 354)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Adjusted Attributes:
TPE Applied:
Bank: 244 -> 281 -> 0
(MIN:40)(MAX:65) Strength: 65
(MIN:40)(MAX:70) Agility: 60
(MIN:55)(MAX:95) Arm: 95
(MIN:60)(MAX:95) Intelligence: 95
(MIN:65)(MAX:95) Throwing Accuracy: 95
(MIN:1)(MAX:1) Tackling: 1
(MIN:45)(MAX:65) Speed: 60
(MIN:1)(MAX:1) Hands: 1
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:75) Endurance: 61
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:80) Competitiveness: 80
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
Athlete (req. 70 Speed, 60 Agility) (Costs: 50 TPE)
Purchased Traits:
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
AC 263 +2 TPE
WT 263 +5 TPE
Preds 35-16 +2 TPE
PT 35-5 +3 TPE
S35 Preds +14 TPE
S35 Playoff Preds +4 TPE
Total: 30
Total TPE: 1419
Career TPE: 1717
Bank: 214 -> 244
REGRESSION: 1419*.75=1064.75 rounded to 1065
1419-1065=354
POST REGRESSION CLAIMS
AC 264 +2 TPE
WT 264 +5 TPE
S36 T6 +30 TPE
Total: 37
Total TPE: 1102
Career TPE: 1754
Bank: 244 -> 281
APPLYING REGRESSION:
Endurance: 75 -> 61 (43, 43)
Agility: 70 -> 60 (20, 63)
Speed: 65 -> 60 (10, 73)
Bank: 281 -> 0 (281, 354)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Adjusted Attributes:
TPE Applied:
Bank: 244 -> 281 -> 0
(MIN:40)(MAX:65) Strength: 65
(MIN:40)(MAX:70) Agility: 60
(MIN:55)(MAX:95) Arm: 95
(MIN:60)(MAX:95) Intelligence: 95
(MIN:65)(MAX:95) Throwing Accuracy: 95
(MIN:1)(MAX:1) Tackling: 1
(MIN:45)(MAX:65) Speed: 60
(MIN:1)(MAX:1) Hands: 1
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:75) Endurance: 61
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:80) Competitiveness: 80
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
Athlete (req. 70 Speed, 60 Agility) (Costs: 50 TPE)
Purchased Traits:
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)