08-09-2022, 01:45 PM
(This post was last modified: 08-12-2022, 02:43 PM by dude_man. Edited 3 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
AC270 - 2 TPE
WT270 - 5 TPE
AC271 - 2 TPE
WT271 - 5 TPE
W13 (S36) Predictions - 2 TPE
W14 (S36) Predictions - 2 TPE
W15 (S36) Predictions - 3 TPE
W16 (S36) Predictions - 2 TPE
PT36-4 - 3 TPE
PT36-5 - 3 TPE
S36 Season Predictions - 9 TPE
S36 Playoff Predictions - 3 TPE
Moldycheez4 Recruitment (250 TPE) - 3 TPE
TPE Available: 55
(MIN:55)(MAX:90) Strength: 90
(MIN:60)(MAX:90) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 95
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Total TPE: 1230
________________________________________________________________________________________________
S37 Regression
1230 x 30% (3rd Season of Regression) = 369
TPE Available: 55 -> 0 (55 TPE | 314 to remove)
Agility: 90 -> 85 (50 TPE | 264 to remove)
Intelligence: 80 ->71 (45 TPE | 221 to remove)
Tackling: 95 -> 85 (125 TPE | 94 to remove)
Hands: 50 -> 46 (4 TPE) | 90 to remove)
Competitiveness: 80 -> 72 (40 TPE | 50 to remove)
Remove Perceptive Trait (50 TPE | 0 to remove)
Total TPE: 861 (After Regression)
(MIN:55)(MAX:90) Strength: 90
(MIN:60)(MAX:90) Agility: 85
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 71
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 85
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 46
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 72
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
________________________________________________________________________________________________
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
AC272 - 2 TPE
WT272 - 5 TPE
S37 Equipment - 30 TPE
S37 TC - 3 TPE
Agility: 85 -> 89 (40 TPE)
TPE Available: 0
(MIN:55)(MAX:90) Strength: 90
(MIN:60)(MAX:90) Agility: 89
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 71
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 85
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 46
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 72
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Total TPE: 901
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
AC270 - 2 TPE
WT270 - 5 TPE
AC271 - 2 TPE
WT271 - 5 TPE
W13 (S36) Predictions - 2 TPE
W14 (S36) Predictions - 2 TPE
W15 (S36) Predictions - 3 TPE
W16 (S36) Predictions - 2 TPE
PT36-4 - 3 TPE
PT36-5 - 3 TPE
S36 Season Predictions - 9 TPE
S36 Playoff Predictions - 3 TPE
Moldycheez4 Recruitment (250 TPE) - 3 TPE
TPE Available: 55
(MIN:55)(MAX:90) Strength: 90
(MIN:60)(MAX:90) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 95
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Total TPE: 1230
________________________________________________________________________________________________
S37 Regression
1230 x 30% (3rd Season of Regression) = 369
TPE Available: 55 -> 0 (55 TPE | 314 to remove)
Agility: 90 -> 85 (50 TPE | 264 to remove)
Intelligence: 80 ->71 (45 TPE | 221 to remove)
Tackling: 95 -> 85 (125 TPE | 94 to remove)
Hands: 50 -> 46 (4 TPE) | 90 to remove)
Competitiveness: 80 -> 72 (40 TPE | 50 to remove)
Remove Perceptive Trait (50 TPE | 0 to remove)
Total TPE: 861 (After Regression)
(MIN:55)(MAX:90) Strength: 90
(MIN:60)(MAX:90) Agility: 85
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 71
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 85
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 46
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 72
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
________________________________________________________________________________________________
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
AC272 - 2 TPE
WT272 - 5 TPE
S37 Equipment - 30 TPE
S37 TC - 3 TPE
Agility: 85 -> 89 (40 TPE)
TPE Available: 0
(MIN:55)(MAX:90) Strength: 90
(MIN:60)(MAX:90) Agility: 89
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 71
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 85
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 46
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 72
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Total TPE: 901