225 total 10 banked
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: Activity Check +2 TPE Adjusted Attributes & Traits: TPE Available: 12 New Totals: (MIN:55)(MAX:90) Strength: 70 (MIN:50)(MAX:85) Agility: 55 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:85) Intelligence: 55 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:90) Tackling: 70 (MIN:45)(MAX:80) Speed: 80 (MIN:20)(MAX:65) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 60 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:45)(MAX:85) Competitiveness: 50 Available Traits: Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Role Model (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE) Purchased Traits: Total TPE: 227
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: Activity Check +2 TPE Week 6 Predictions +2 TPE Week 7 Predictions +2 TPE Week 10 Predictions +1 TPE Week 12 Predictions +2 TPE Adjusted Attributes & Traits: TPE Available: 21 New Totals: (MIN:55)(MAX:90) Strength: 70 (MIN:50)(MAX:85) Agility: 55 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:85) Intelligence: 55 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:90) Tackling: 70 (MIN:45)(MAX:80) Speed: 80 (MIN:20)(MAX:65) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 60 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:45)(MAX:85) Competitiveness: 50 Available Traits: Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Role Model (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE) Purchased Traits: Total TPE: 236
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: Activity Check +2 TPE Week 13 Predictions +1 TPE Adjusted Attributes & Traits: Agility +10 TPE (55 -> 60) TPE Available: 14 New Totals: (MIN:55)(MAX:90) Strength: 70 (MIN:50)(MAX:85) Agility: 60 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:85) Intelligence: 55 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:90) Tackling: 70 (MIN:45)(MAX:80) Speed: 80 (MIN:20)(MAX:65) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 60 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:45)(MAX:85) Competitiveness: 50 Available Traits: Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Role Model (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE) Purchased Traits: Total TPE: 239
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: Activity Check +2 TPE Training Camp +10 TPE Adjusted Attributes & Traits: TPE Available: 26 New Totals: (MIN:55)(MAX:90) Strength: 70 (MIN:50)(MAX:85) Agility: 60 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:85) Intelligence: 55 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:90) Tackling: 70 (MIN:45)(MAX:80) Speed: 80 (MIN:20)(MAX:65) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 60 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:45)(MAX:85) Competitiveness: 50 Available Traits: Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Role Model (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE) Purchased Traits: Total TPE: 251
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: Activity Check +2 TPE Adjusted Attributes & Traits: TPE Available: 28 New Totals: (MIN:55)(MAX:90) Strength: 70 (MIN:50)(MAX:85) Agility: 60 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:85) Intelligence: 55 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:90) Tackling: 70 (MIN:45)(MAX:80) Speed: 80 (MIN:20)(MAX:65) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 60 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:45)(MAX:85) Competitiveness: 50 Available Traits: Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Role Model (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE) Purchased Traits: Total TPE: 253 |
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