Updated!
Total TPE: 163
Banked TPE: 0
Total TPE: 163
Banked TPE: 0
02-27-2021, 01:50 PM
(This post was last modified: 02-27-2021, 05:03 PM by King Jellyfish.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #197 + 2 TPE Weekly Training 1 mil + 5 TPE S27 Predictions Week 11 + 3 TPE Point Task - We're halfway there + 3 TPE T5 EQ + 25 TPE NOTICE: after some talk with slate I have 20 extra TPE, because I used to skill my Hands twe times + 20 TPE NOTICE: I somewhere added 1 TPE too much. So iam simply subtracting it here - 1 TPE Adjusted Attributes & Traits: Speed 73 -> 75 (-10 TPE) Hands 68 -> 70 (-4 TPE) Endurance 50 -> 70 (- 40 TPE) Total TPE: 164 -> 201 TPE Available: 3 (MIN:50)(MAX:85) Strength: 60 (MIN:45)(MAX:80) Agility: 60 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:80) Intelligence: 45 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:50)(MAX:85) Speed: 75 (MIN:55)(MAX:90) Hands: 70 (MIN:35)(MAX:60) Pass Blocking: 35 (MIN:35)(MAX:60) Run Blocking: 51 (MIN:50)(MAX:90) Endurance: 61 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 40 Available Traits: ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE) Athlete (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits:
Updated!
NOTE: In this update, user upped their Hands from 60 to 70 at a cost of 70 TPE. However, the change was not made on the attributes and the user again put points from 60 to 68 in this update here. In order to bring things back in-line, I've processed their latest build that adds up to 197 applied TPE. Total TPE: 201 Banked TPE: 4 @slate and @King Jellyfish for awareness. My apologies for missing this the first time around.
03-06-2021, 09:31 AM
(This post was last modified: 03-20-2021, 03:11 PM by King Jellyfish.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #198+ 2 TPE Weekly Training + 5 TPE Wiki Page + 10 TPE Season Prediction + 5 TPE PT Superstar + 3 TPE S27 Predictions Week 15 + 3 TPE S27 Predictions Week 14 + 3 TPE S27 Predictions Week 13 + 3 TPE AC#199 + 2 TPE Weekly Training + 5 TPE PT Highlight + 3 TPE S27 Playoff Prediciton + 2 TPE AC#200 + 2 TPE Training Camp + 15 TPE NOTICE: I forgot to change Endrance again. Last Update i upgraded to 70 and I only have 61. Adjusted Attributes & Traits: Endurance 70 -> 71 (-5 TPE) Speed 75 -> 80 (-25 TPE) Agility 60 -> 64 (-8 TPE) Total TPE: 201 -> 235 -> 247 -> 264 TPE Available: 29 (MIN:50)(MAX:85) Strength: 60 (MIN:45)(MAX:80) Agility: 64 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:80) Intelligence: 45 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:50)(MAX:85) Speed: 80 (MIN:55)(MAX:90) Hands: 70 (MIN:35)(MAX:60) Pass Blocking: 35 (MIN:35)(MAX:60) Run Blocking: 51 (MIN:50)(MAX:90) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 40 Available Traits: ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE) Athlete (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits:
03-26-2021, 08:42 AM
(This post was last modified: 03-26-2021, 09:19 AM by King Jellyfish.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC#201 + 2 TPE Weekly Training (previous week) + 5 TPE Weekly Training + 5 TPE DSFL Mock Draft + 6 TPE PT Ultimus Week + 10 TPE Adjusted Attributes & Traits: Intelligence 45 -> 50 (-5 TPE) Strength 60 -> 70 (-20 TPE) Agility 64 -> 70 (-12 TPE) Speed 80 -> 82 (-20 TPE) Total TPE: 264 --> 292 TPE Available: 20 (MIN:50)(MAX:85) Strength: 70 (MIN:45)(MAX:80) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:80) Intelligence: 50 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:50)(MAX:85) Speed: 82 (MIN:55)(MAX:90) Hands: 70 (MIN:35)(MAX:60) Pass Blocking: 35 (MIN:35)(MAX:60) Run Blocking: 51 (MIN:50)(MAX:90) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 40 Available Traits: ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE) Athlete (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits:
04-03-2021, 07:53 AM
(This post was last modified: 04-03-2021, 07:53 AM by King Jellyfish.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC#202 + 2 TPE Weekly Training + 5 TPE PT Offseason Survey + 5 TPE S28 W1 Predictions +1 TPE (lol) S28 W2 Predictions + 3 TPE Adjusted Attributes & Traits: Intelligence 50 -> 58 (-16 TPE) Total TPE: 292 --> 308 TPE Available: 0 (MIN:50)(MAX:85) Strength: 70 (MIN:45)(MAX:80) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:80) Intelligence: 58 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:50)(MAX:85) Speed: 82 (MIN:55)(MAX:90) Hands: 70 (MIN:35)(MAX:60) Pass Blocking: 35 (MIN:35)(MAX:60) Run Blocking: 51 (MIN:50)(MAX:90) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 40 Available Traits: ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE) Athlete (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits:
04-10-2021, 11:38 AM
(This post was last modified: 04-10-2021, 11:39 AM by King Jellyfish.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC#203 + 2TPE Weekly Traininf + 5 TPE S28 PT Draft Day + 3 TPE[/url] WEEK 6 [url=https://forums.sim-football.com/showthread.php?tid=30497&pid=450340#pid450340]W6 + 3 TPE W5 + 2 TPE W4 + 1 TPE W3 + 2 TPE Adjusted Attributes & Traits: Total TPE: 308 -> 326 TPE Available: 18 (MIN:50)(MAX:85) Strength: 70 (MIN:45)(MAX:80) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:80) Intelligence: 58 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:50)(MAX:85) Speed: 82 (MIN:55)(MAX:90) Hands: 70 (MIN:35)(MAX:60) Pass Blocking: 35 (MIN:35)(MAX:60) Run Blocking: 51 (MIN:50)(MAX:90) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 40 Available Traits: ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE) Athlete (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: |
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