Updated!
Total TPE: 1241
Total Banked TPE: 71
Total TPE: 1241
Total Banked TPE: 71
06-15-2022, 07:21 AM
(This post was last modified: 06-17-2022, 03:01 PM by Sebster. Edited 3 times in total.)
S35 W16 Preds +4
S35 PT5 +3 S35 Season Preds +12 S35 Playoff Preds +3 AC #263 +2 6/12/22 WT +5 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Adjusted Attributes: Total TPE: 1241 -> 1270 TPE Banked: 71 -> 100 Player Attributes: (MIN:35)(MAX:70) Strength: 70 (MIN:55)(MAX:85) Agility: 85 (MIN:1)(MAX:1) Arm: 1 (MIN:55)(MAX:85) Intelligence: 85 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:35)(MAX:70) Tackling: 70 (MIN:70)(MAX:100) Speed: 100 (MIN:45)(MAX:85) Hands: 85 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 75 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 75 Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE) ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE) Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE) --- REGRESSION IS THEFT --- Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Adjusted Attributes (ADD UP TO -317 tpe): TPE Banked 100 -> 0 (-100 tpe) SELL BACK Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (- 50 tpe) Intelligence: 85 -> 80 (-50 tpe) Competitiveness: 75 -> 50 (-65 tpe) Speed: 100 -> 98 (-50 tpe) Strength: 70 -> 69 (-2 tpe) Total TPE: 1270 -> 953 TPE Banked: 100 -> 0 Player Attributes: (MIN:35)(MAX:70) Strength: 70 -> 69 (MIN:55)(MAX:85) Agility: 85 (MIN:1)(MAX:1) Arm: 1 (MIN:55)(MAX:85) Intelligence: 85 -> 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:35)(MAX:70) Tackling: 70 (MIN:70)(MAX:100) Speed: 100 -> 98 (MIN:45)(MAX:85) Hands: 85 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 75 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 75 -> 50 Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE) Purchased Traits: Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE) ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)
06-19-2022, 07:43 PM
(This post was last modified: 06-24-2022, 02:04 PM by Sebster. Edited 1 time in total.)
S36 Training Camp +3
AC #264 +2 6/19/22 WT +5 S36 T6 Equipment +30 AC #265 +2 6/24/22 WT +5 S36 First Rounders +8 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Adjusted Attributes: Speed: 98 -> 99 (+25 tpe) Total TPE: 953 -> 1008 TPE Banked: 0 -> 30 Player Attributes: (MIN:35)(MAX:70) Strength: 69 (MIN:55)(MAX:85) Agility: 85 (MIN:1)(MAX:1) Arm: 1 (MIN:55)(MAX:85) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:35)(MAX:70) Tackling: 70 (MIN:70)(MAX:100) Speed: 98 -> 99 (MIN:45)(MAX:85) Hands: 85 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 75 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 50 Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE) Purchased Traits: Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
AC #266 +2
7/1/22 WT +5 S36 First Rounders +8 S36 W1 Preds +1 S35 MOP Voting +1 S36 W2 Preds +2 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Adjusted Attributes: Speed: 99 -> 100 (+25 tpe) Intelligence: 80 -> 82 (+20 tpe) Strength: 69 -> 70 (+2 tpe) Total TPE: 1008 -> 1027 TPE Banked: 30 -> 2 Player Attributes: (MIN:35)(MAX:70) Strength: 69 -> 70 (MIN:55)(MAX:85) Agility: 85 (MIN:1)(MAX:1) Arm: 1 (MIN:55)(MAX:85) Intelligence: 80 -> 82 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:35)(MAX:70) Tackling: 70 (MIN:70)(MAX:100) Speed: 99 -> 100 (MIN:45)(MAX:85) Hands: 85 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 75 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 50 Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE) Purchased Traits: Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE) ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)
AC #267 +2
7/8/22 WT +5 S36 Offseason Task +10 S36 W3 Preds +2 S36 W4 Preds +3 S36 W5 Preds +2 S36 PT1 +3 S36 W6 Preds +3 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Adjusted Attributes: Intelligence: 82 -> 85 (+30 tpe) Total TPE: 1027 -> 1057 TPE Banked: 2 -> 2 Player Attributes: (MIN:35)(MAX:70) Strength: 70 (MIN:55)(MAX:85) Agility: 85 (MIN:1)(MAX:1) Arm: 1 (MIN:55)(MAX:85) Intelligence: 82 -> 85 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:35)(MAX:70) Tackling: 70 (MIN:70)(MAX:100) Speed: 100 (MIN:45)(MAX:85) Hands: 85 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 75 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 50 Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE) Purchased Traits: Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE) ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)
This player has been Audited to this point!
The following errors have been found: Looks like you actually get an extra TPE because in your update on 7/1 you actually got 2.5 (rounds up to 3 for those playing at home) for your Week 2 predictions! Looks like it's your lucky day!!! CAUSE IN THAT SAME UPDATE YOU ALSO CLAIMED THE FIRST ROUNDERS WHICH YOU ALREADY CLAIMED IN YOUR 6/20 UPDATE. GO STRIGHT TO JAIL, DO NOT PASS GO, DO NOT COLLECT $200, DO NOT TRADE FOR ANY FIRST ROUNDERS IN DYNASTY ON THE WAY AND DEFINITELY DON'T TRY AN CLAIM THAT FIRST ROUNDERS TPE A THRID TIME.
All told, -7 TPE
Total TPE: 1050 Banked TPE: -5 THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES! [OPTION]===========================================
[OPTION]Regular Season Stats
[OPTION](S2) 14 Games Played
[OPTION](S3) 14 Games Played
[OPTION](S4) 14 Games Played
[OPTION](S5) 14 Games Played
[OPTION](S6) 14 Games Played
[OPTION](S7) 14 Games Played
[OPTION](S8) 14 Games Played
[OPTION]===========================================
[OPTION]Playoff Stats
[OPTION] 27839
[OPTION]===========================================
[OPTION]Trophy Case/Achievements:
[OPTION]Most Likely to Break the Team Bench When Sitting Down
[OPTION]Pumpkin Chuckin' Rally 2017 Semifinalist
[OPTION]Most Likely to Get Traded in S8 (T-1st)
[OPTION]Ultimus Champion S7, S8
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