AC #272 +2
8/10/22 WT +5
S36 W15 Preds +3
S36 W16 Preds +3
S36 PT5 +3
S36 Reg Season Preds +6
S36 Playoff Preds +3
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Adjusted Attributes:
Total TPE: 1087 -> 1112
TPE Banked: 32 -> 57
Player Attributes:
(MIN:35)(MAX:70) Strength: 70
(MIN:55)(MAX:85) Agility: 85
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:85) Intelligence: 85
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:70) Tackling: 70
(MIN:70)(MAX:100) Speed: 100
(MIN:45)(MAX:85) Hands: 85
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 75
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 50
Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)
8/10/22 WT +5
S36 W15 Preds +3
S36 W16 Preds +3
S36 PT5 +3
S36 Reg Season Preds +6
S36 Playoff Preds +3
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Adjusted Attributes:
Total TPE: 1087 -> 1112
TPE Banked: 32 -> 57
Player Attributes:
(MIN:35)(MAX:70) Strength: 70
(MIN:55)(MAX:85) Agility: 85
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:85) Intelligence: 85
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:70) Tackling: 70
(MIN:70)(MAX:100) Speed: 100
(MIN:45)(MAX:85) Hands: 85
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 75
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 50
Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)