Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned: 30
Week 5 Predictions +3 TPE
Activity Check +2 TPE
Weekly Training +5 TPE
Equipment upgrade to tier 3 +10 TPE
Week 6 Predictions +4 TPE
Week 7 Predictions +3 TPE
First Impressions +3 TPE
Adjusted Attributes & Traits:
Speed 77 --> 80 -15 TPE
Strength 60 --> 68 -16 TPE
TPE Available: 0
(MIN:55)(MAX:85) Strength: 60 -->68
(MIN:55)(MAX:95) Agility: 55
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 45
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 60
(MIN:50)(MAX:80) Speed: 77 ---> 80
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 50
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
Total TPE: 136
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned: 30
Week 5 Predictions +3 TPE
Activity Check +2 TPE
Weekly Training +5 TPE
Equipment upgrade to tier 3 +10 TPE
Week 6 Predictions +4 TPE
Week 7 Predictions +3 TPE
First Impressions +3 TPE
Adjusted Attributes & Traits:
Speed 77 --> 80 -15 TPE
Strength 60 --> 68 -16 TPE
TPE Available: 0
(MIN:55)(MAX:85) Strength: 60 -->68
(MIN:55)(MAX:95) Agility: 55
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 45
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 60
(MIN:50)(MAX:80) Speed: 77 ---> 80
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 50
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
Total TPE: 136