(02-10-2021, 03:41 PM)Bayley Wrote: @JPach We have implemented a fix for DPIs specifically in time for Week 6’s ISFL games by editing the ‘Penalties.xml’ file. DPI will still get called, but the next play will start from wherever the previous play finished up rather than erasing the previous play. I can only apologize to those affected negatively by this up until now.
Does this mean a DPI would be declined in all instances?
Annoyingly, we can't stop the sim from accepting all the penalties, but the way it was working before, it was counting it as a 0 yard penalty from the line of scrimmage. So we turned on the 'Tack On' parameter for that penalty, so that the 0 yards applies from the end of the play instead of the start. None of the penalties seem to work from 'the spot of the foul'. And this penalty only seems to get called on complete passes as far as we can tell.
So yeah, it'll be effectively like the penalty on the completed pass was declined, except the next play will be a first down (if it wasn't already)