TPE Earned:
Week 16 Predictions +2TPE
Season Predictions +6TPE (OUCH!)
Playoff Predictions +1TPE
Mock Draft +6TPE
PT5 +3TPE
Activity Check 207 +2TPE
Activity Check 208 +2TPE
Activity Check 209 +2TPE
1M Weekly Training +5TPE
1M Weekly Training +5TPE
1M Weekly Training +5TPE
Tier 6 Equipment +30TPE
S29 Training Camp +15TPE
Ultimus Week +10TPE
TPE Earned This Update:
94
Total TPE: 347
Banked TPE: 97
Adjusted Attributes & Traits:
DSFL CAPPED
(MIN:30)(MAX:65) Strength: 30
(MIN:55)(MAX:85) Agility: 64
(MIN:40)(MAX:80) Intelligence: 40
(MIN:60)(MAX:100) Speed: 90
(MIN:55)(MAX:85) Hands: 71
(MIN:20)(MAX:35) Pass Blocking: 20
(MIN:20)(MAX:35) Run Blocking: 20
(MIN:50)(MAX:90) Endurance: 52
(MIN:35)(MAX:75) Competitiveness: 54
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Available Traits:
DeepThreat (req. 75 Speed, 70 Agility, 65 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
Week 16 Predictions +2TPE
Season Predictions +6TPE (OUCH!)
Playoff Predictions +1TPE
Mock Draft +6TPE
PT5 +3TPE
Activity Check 207 +2TPE
Activity Check 208 +2TPE
Activity Check 209 +2TPE
1M Weekly Training +5TPE
1M Weekly Training +5TPE
1M Weekly Training +5TPE
Tier 6 Equipment +30TPE
S29 Training Camp +15TPE
Ultimus Week +10TPE
TPE Earned This Update:
94
Total TPE: 347
Banked TPE: 97
Adjusted Attributes & Traits:
DSFL CAPPED
(MIN:30)(MAX:65) Strength: 30
(MIN:55)(MAX:85) Agility: 64
(MIN:40)(MAX:80) Intelligence: 40
(MIN:60)(MAX:100) Speed: 90
(MIN:55)(MAX:85) Hands: 71
(MIN:20)(MAX:35) Pass Blocking: 20
(MIN:20)(MAX:35) Run Blocking: 20
(MIN:50)(MAX:90) Endurance: 52
(MIN:35)(MAX:75) Competitiveness: 54
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Available Traits:
DeepThreat (req. 75 Speed, 70 Agility, 65 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits: