01-17-2022, 04:50 PM
(This post was last modified: 01-20-2022, 10:47 PM by hihihi_62. Edited 2 times in total.)
TPE Earned:
Activity Check 243+2TPE
Ultimus Week +10TPE
1M Weekly Training +5TPE
Week 2 Predictions +1TPE
Week 3 Predictions +2tPE
Week 4 Predictions +2TPE
Week 5 Predictions +3TPE
Week 6 Predictions +2TPE
PT 1 +3TPE
TPE Earned This Update:
30
Total TPE: 1030
Banked TPE: 0
Adjusted Attributes & Traits:
Endurance 87->90 (MAX)
TPE Spent:
30 TPE
(MIN:30)(MAX:65) Strength: 65 (MAX)
(MIN:55)(MAX:85) Agility: 85 (MAX)
(MIN:40)(MAX:80) Intelligence: 60
(MIN:60)(MAX:100) Speed: 100 (MAX)
(MIN:55)(MAX:85) Hands: 85 (MAX)
(MIN:20)(MAX:35) Pass Blocking: 20
(MIN:20)(MAX:35) Run Blocking: 20
(MIN:50)(MAX:90) Endurance: 87->90 (MAX)
(MIN:35)(MAX:75) Competitiveness: 75 (MAX)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Available Traits:
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
DeepThreat (req. 75 Speed, 70 Agility, 65 Hands) (Costs: 50 TPE)
Activity Check 243+2TPE
Ultimus Week +10TPE
1M Weekly Training +5TPE
Week 2 Predictions +1TPE
Week 3 Predictions +2tPE
Week 4 Predictions +2TPE
Week 5 Predictions +3TPE
Week 6 Predictions +2TPE
PT 1 +3TPE
TPE Earned This Update:
30
Total TPE: 1030
Banked TPE: 0
Adjusted Attributes & Traits:
Endurance 87->90 (MAX)
TPE Spent:
30 TPE
(MIN:30)(MAX:65) Strength: 65 (MAX)
(MIN:55)(MAX:85) Agility: 85 (MAX)
(MIN:40)(MAX:80) Intelligence: 60
(MIN:60)(MAX:100) Speed: 100 (MAX)
(MIN:55)(MAX:85) Hands: 85 (MAX)
(MIN:20)(MAX:35) Pass Blocking: 20
(MIN:20)(MAX:35) Run Blocking: 20
(MIN:50)(MAX:90) Endurance: 87->90 (MAX)
(MIN:35)(MAX:75) Competitiveness: 75 (MAX)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Available Traits:
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
DeepThreat (req. 75 Speed, 70 Agility, 65 Hands) (Costs: 50 TPE)