02-22-2022, 07:21 PM
(This post was last modified: 02-25-2022, 05:56 PM by hihihi_62. Edited 4 times in total.)
**NOTE TO UPDATER: I have re-distributed TPE as per the new SIM Engine Attributes**
TPE Earned:
Acitivty Check 247 +2TPE
Activity Check 248 +2TPE
Week 15 Predictions +3TPE
Week 16 Predictions +3TPE
Season Predictions +5TPE
Playoff Predictions +2TPE
PT 5 +3TPE
1M Weekly Training +5TPE
1M Weekly Training +5TPE
S29 Training Camp +3TPE
TPE Earned This Update:
31
Total TPE: 1116
Banked TPE: 41
Adjusted Attributes & Traits:
Purchase Athlete Trait
Intelligence 70->80
Competitiveness 75->70
Endurance 90->85
TPE Spent:
(MIN:30)(MAX:65) Strength: 65 (MAX)
(MIN:55)(MAX:85) Agility: 85 (MAX)
(MIN:40)(MAX:80) Intelligence: 80 (MAX)
(MIN:60)(MAX:100) Speed: 100 (MAX)
(MIN:55)(MAX:85) Hands: 85 (MAX)
(MIN:20)(MAX:35) Pass Blocking: 20
(MIN:20)(MAX:35) Run Blocking: 20
(MIN:50)(MAX:90) Endurance: 85 (MAX)
(MIN:35)(MAX:70) Competitiveness: 70 (MAX)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
DeepThreat (req. 75 Speed, 70 Agility, 65 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE)
TPE Earned:
Acitivty Check 247 +2TPE
Activity Check 248 +2TPE
Week 15 Predictions +3TPE
Week 16 Predictions +3TPE
Season Predictions +5TPE
Playoff Predictions +2TPE
PT 5 +3TPE
1M Weekly Training +5TPE
1M Weekly Training +5TPE
S29 Training Camp +3TPE
TPE Earned This Update:
31
Total TPE: 1116
Banked TPE: 41
Adjusted Attributes & Traits:
Purchase Athlete Trait
Intelligence 70->80
Competitiveness 75->70
Endurance 90->85
TPE Spent:
(MIN:30)(MAX:65) Strength: 65 (MAX)
(MIN:55)(MAX:85) Agility: 85 (MAX)
(MIN:40)(MAX:80) Intelligence: 80 (MAX)
(MIN:60)(MAX:100) Speed: 100 (MAX)
(MIN:55)(MAX:85) Hands: 85 (MAX)
(MIN:20)(MAX:35) Pass Blocking: 20
(MIN:20)(MAX:35) Run Blocking: 20
(MIN:50)(MAX:90) Endurance: 85 (MAX)
(MIN:35)(MAX:70) Competitiveness: 70 (MAX)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
DeepThreat (req. 75 Speed, 70 Agility, 65 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE)